Return-Path: Received: from homiemail-a99.g.dreamhost.com ([208.97.132.208] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5474590 for AE-List@media-motion.tv; Fri, 16 May 2014 07:10:43 +0200 Received: from homiemail-a99.g.dreamhost.com (localhost [127.0.0.1]) by homiemail-a99.g.dreamhost.com (Postfix) with ESMTP id EE365FB0071 for ; Thu, 15 May 2014 22:10:41 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=influxx.com; h= mime-version:in-reply-to:references:content-type:message-id:from :subject:date:to; s=influxx.com; bh=Jorh53NS1RmE4y8c+oOyB3xKVEU= ; b=rz0SfGiM6GdxftWUqSJErtnO0gdgLxoNyTPP3JgJRo5/7aJO3SLs2qsJAU3n 9ku9AXLoP6jg9VBeDoPLdNd93mDKpVhKXLUdhksYy7+EtXiK8UjAgJqVp9cqNrUm 1ZjXOTI2LXU2j15uBS8Km+oNydjVoQkWgoLKwHgKRG0GUnY= Received: from [192.168.0.12] (cpe-98-148-138-81.socal.res.rr.com [98.148.138.81]) (Authenticated sender: adam@influxx.com) by homiemail-a99.g.dreamhost.com (Postfix) with ESMTPA id BECFCFB006F for ; Thu, 15 May 2014 22:10:41 -0700 (PDT) Mime-Version: 1.0 (Apple Message framework v753.1) In-Reply-To: References: Content-Type: multipart/alternative; boundary=Apple-Mail-14-1003046582 Message-Id: <50F68F61-7AFE-4F00-B66B-C9044BC6C629@influxx.com> From: adam mercado Subject: Re: [AE] Conveyor belt in Newton Date: Thu, 15 May 2014 22:10:41 -0700 To: "After Effects Mail List" X-Mailer: Apple Mail (2.753.1) --Apple-Mail-14-1003046582 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=ISO-8859-1; delsp=yes; format=flowed Hi Teddy I have a quick question that I cant answer through the various =20 tutorials on Newton. My parcels are colliding and stacking up nicely, =20= but I would like them to be less bouncy. I have the bounciness turned =20= down to 0 and the density turned up to 7.5 but when several parcels =20 begin to pile up they just get a little crazy, flying all over the =20 place. Is there a manual somewhere that explains the various functions? I'm =20 tweeking and testing with combinations of all the sliders but nothing =20= much seems to do anything. Any advice would be really helpful Cheers Adam Mercado Influxx Media Production Fullerton, CA Moving Images. For Business 714=B0928=B09896 http://www.influxx.com http://www.twitter.com/influxx http://www.linkedin.com/in/influxx http://influxx.tumblr.com/archive http://www.flickr.com/photos/influxx On May 14, 2014, at 2:01 PM, Teddy Gage wrote: > yes, definitely. But maybe try it with the demo first before you =20 > purchase. But it is extremely intuitive (despite a few small =20 > quirks). An hour's worth of tuts and maybe 20 minutes of setup and =20 > this would be done. Not to mention a tax write off. And a crazy fun =20= > sandbox toy... > > As for the robot - even that could be completely managed by newton =20 > physics - as newton 2.0 has a pretty rad magnetics engine, and very =20= > robust constraint, pulley and joints systems. They also have =20 > excellent support and tutorials. And I'm always happy to answer =20 > questions. > -TG > > > On Wed, May 14, 2014 at 4:49 PM, adam mercado =20 > wrote: > I need to create a 25 second animation of a conveyor belt with =20 > objects being carried along and falling off the end and pilling up =20 > on the floor. At first thought it sounds like a job for Newton. It =20 > would be easy enough to hand animate the movement along the belt, =20 > but getting realistic - or more correctly believable and attractive =20= > - motion as the objects pile up would be very time consuming. > > My question is, for someone who has zero experience with Newton, =20 > would the time spent to download, install, learn and produce =20 > something be a wash against just doing it by hand once all is said =20 > and done. I would need to control certain aspects, as the =20 > occasional object is picked up by an operator and place into a box, =20= > therefore would not be managed by Newtons physics. > > Any ideas if this is a path I want to go down. I have to complete =20 > this tonight. > > cheers > > Adam Mercado > Influxx Media Production > Fullerton, CA > > Moving Images. For Business > 714=B0928=B09896 > http://www.influxx.com > http://www.twitter.com/influxx > http://www.linkedin.com/in/influxx > http://influxx.tumblr.com/archive > http://www.flickr.com/photos/influxx > > > > > > > > > --=20 > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com --Apple-Mail-14-1003046582 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=ISO-8859-1 Hi Teddy

I have a quick question that I cant answer = through the various tutorials on Newton. My parcels are colliding and = stacking up nicely, but I would like them to be less bouncy. I have the = bounciness turned down to 0 and the density turned up to 7.5 but when = several parcels begin to pile up they just get a little crazy, flying = all over the place.

Is there a manual somewhere = that explains the various functions? I'm tweeking and testing with = combinations of all the sliders but nothing much seems to do = anything.

Any advice would be really = helpful
Cheers


On May 14, 2014, at 2:01 PM, Teddy Gage = wrote:

yes, definitely. But maybe try it with = the demo first before you purchase. But it is extremely intuitive = (despite a few small quirks). An hour's worth of tuts and maybe 20 = minutes of setup and this would be done. Not to mention a tax write off. = And a crazy fun sandbox toy...

As for the robot - = even that could be completely managed by newton physics - as newton 2.0 = has a pretty rad magnetics engine, and very robust constraint, pulley = and joints systems. They also have excellent support and tutorials. And = I'm always happy to answer questions. 
=
-TG


On Wed, May 14, 2014 at 4:49 PM, adam mercado = <adam@influxx.com> wrote:
I need to = create a 25 second animation of a conveyor belt with objects being = carried along and falling off the end and pilling up on the floor. At = first thought it sounds like a job for Newton. It would be easy enough = to hand animate the movement along the belt, but getting realistic - or = more correctly believable and attractive - motion as the objects pile up = would be very time consuming.

My question is, for = someone who has zero experience with Newton, would the time spent to = download, install, learn and produce something be a wash against just = doing it by hand once all is said and done. I would need to control = certain aspects, as the occasional object is picked up by an operator = and place into a box, therefore would not be managed by Newtons = physics.

Any ideas if this is a path I want to = go down. I have to complete this = tonight.

cheers

Adam = Mercado
Influxx Media Production
Fullerton, = CA

Moving Images. For = Business
714=B0928=B09896
=




<= /span>




--
_____________________________
VFX & Motion Graphic Artist
teddygage dot = com

= --Apple-Mail-14-1003046582--