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I really don't know much about 3D. A client wants a spinning coin. I bought an .obj on TurboSquid. Imported it into Element 3D 1.6. It comes in looking like a white coin-ish thing, but not a silver coin. I'm guessing that I have to assign some of the textures that come with the model, but not sure how to do that.
The textures are named thusly:
anisotropy
diff
normal
rotation
spe_color_stc
spec_color
(There's also an "environment.hdr," but that won't load into element's Environment importer.)
The options for texturing in Element are:
Diffuse
Specular
Refl/Refr
Illumination
Normal Bump
Occlusion
Environment
Normal seems obvious to me, but can anybody help me match the proper texture files to the options in Element?
Thanks,
Jim C.
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