From: "Robert" Received: from mout.perfora.net ([74.208.4.195] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5480670 for AE-List@media-motion.tv; Tue, 20 May 2014 20:43:26 +0200 Received: from [192.168.10.101] (c-67-160-151-41.hsd1.wa.comcast.net [67.160.151.41]) by mrelay.perfora.net (node=mrus3) with ESMTP (Nemesis) id 0Lufsm-1WvWCh40vo-010HDB; Tue, 20 May 2014 14:43:25 -0400 Message-ID: <537BA248.60406@pdxgfx.net> Date: Tue, 20 May 2014 11:43:20 -0700 User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:24.0) Gecko/20100101 Thunderbird/24.5.0 MIME-Version: 1.0 To: After Effects Mail List Subject: Re: [AE] Help with Element 3D, please References: In-Reply-To: Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit X-Provags-ID: V02:K0:S9wQs217k/D3ebGWYinIJ4LpjhiveGsgOIgFNW9vzrz xWbyTJC6PqJQeqO3lLTapcaI1m8KXrDDBIvANopoEJK2qkLLb9 h+LirHzubr9pH61CWTfIR9p58vnLv8F649Tj2OPHp/YLiM06n2 olaitirAWNz2/I6SkPd0FphRyr6qgv2SqaiXFg4vjcqCO93UY1 jbp5VonJlLdJJNlHVE3F+RxpotYMXexDABVj0uHR7h7ksNbhoD k2Qq4+IhyR90udPwhGTuxxEgAh+bbCj8oGD/LEtJWpYhLnCBoi 9qsv59JNQpJ7boIHS5PJN93yjS3Lk1VeIOEIOaW4JDOI9A2U0l Y5XSKPs73JIm0xhKj9+E= Hi there, I'm not sure if you even have to worry about those textures really. You can drag the silver material from Element's library right onto the model but just from looking at the names I would guess: anisotropy - Probably don't need this as Element has it's own version of this without having to import a texture. diff - It's a toss up between this one and "Normal" for the surfacing of the model. Load them into Photoshop to take a look, the one you are after will have what looks like the color of the coin. normal - see above rotation - No idea, might be the environment map. spe_color_stc - Specular map, for those varying shiny areas. spec_color - Probably a variation of the above. Hope that helps. -Rob On 5/20/2014 11:31 AM, Jim Curtis wrote: > I really don't know much about 3D. A client wants a spinning coin. I bought an .obj on TurboSquid. Imported it into Element 3D 1.6. It comes in looking like a white coin-ish thing, but not a silver coin. I'm guessing that I have to assign some of the textures that come with the model, but not sure how to do that. > > The textures are named thusly: > > anisotropy > diff > normal > rotation > spe_color_stc > spec_color > > (There's also an "environment.hdr," but that won't load into element's Environment importer.) > > > The options for texturing in Element are: > > Diffuse > Specular > Refl/Refr > Illumination > Normal Bump > Occlusion > Environment > > Normal seems obvious to me, but can anybody help me match the proper texture files to the options in Element? > > Thanks, > Jim C. > > -- Robert Houghton ----------------- Houghton Media