Mailing List AE-List@media-motion.tv — Message #54008
From: Mr. Eric D. Kirk <AE-List@media-motion.tv>
Subject: Re: [AE] Help with Element 3D, please
Date: Tue, 20 May 2014 14:54:34 -0400
To: After Effects Mail List <AE-List@media-motion.tv>
Jim,
 
I have a bit of experience.  Once you bring that OBJ in to Element 3D, you will drop those textures on to your diffuse and specular channels options that you will see in E3D.  When you click on the OBJ itself up top, you will see some options below and when you click on the surface, you will see other options.
 
It will be some trial an error but with the 6 or so, you should be able to figure it out.
 
Try the obvious first.  Like I see one titled "diff" which I would guess goes on the diffuse channel.
 
If you have a picture of the finished coin from where you bought it, thru some trial you should get it.
 
I'm not the total expert but I've done this a few times.
 
Eric


On Tue, May 20, 2014 at 2:31 PM, Jim Curtis <AE-List@media-motion.tv> wrote:
I really don't know much about 3D.  A client wants a spinning coin.  I bought an .obj on TurboSquid.  Imported it into Element 3D 1.6.  It comes in looking like a white coin-ish thing, but not a silver coin.  I'm guessing that I have to assign some of the textures that come with the model, but not sure how to do that.

The textures are named thusly:

anisotropy
diff
normal
rotation
spe_color_stc
spec_color

(There's also an "environment.hdr," but that won't load into element's Environment importer.)


The options for texturing in Element are:

Diffuse
Specular
Refl/Refr
Illumination
Normal Bump
Occlusion
Environment

Normal seems obvious to me, but can anybody help me match the proper texture files to the options in Element?

Thanks,
Jim C.

+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
Eric D. Kirk | Kirk Productions
Hidden in the Woods | VFX
The Night Visitor | VFX
443.206.1347
 
 
Subscribe (FEED) Subscribe (DIGEST) Subscribe (INDEX) Unsubscribe Mail to ListMaster