From: "Teddy Gage" Received: from mail-yh0-f47.google.com ([209.85.213.47] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5482735 for AE-List@media-motion.tv; Thu, 22 May 2014 21:10:45 +0200 Received: by mail-yh0-f47.google.com with SMTP id z6so3390881yhz.34 for ; Thu, 22 May 2014 12:10:43 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:from:date:message-id:subject:to:content-type; bh=Rb24r8hVJ5DLfmwMStgTaCoZJoMdKXkFusH/emvjsY0=; b=T0T1y9s3u8Jf5t0/S/uosaa2cf2H42quyoIF31gd7Ms2X+w9jObwQIGVKBg1ifXhda YdVtkdNwBsBY0dZlXuE+qk7pttcmZmKcdOIUGOcBpHTRJ2VYG9V2PdIJWR2xDbJwi4Wv MRF+znVqb+36xbE9SUkCyBHq67EjkOGJaawPil+EiThypAJUOU5HXYSz6eUMAKtEDlFc 1lVKHEf9xoyr5ErJmMsLq6q5i49BDpI89/yJjjg21z9C7XpvZkU2UsC682DIC9ZUOSS2 sdGINiyBfB5WV/oA6+zRVr7s8lFAYFXyJb0MagHPiNIXZoR3omBi5wJsqAsgUrL54AaW oJNw== X-Received: by 10.236.169.105 with SMTP id m69mr12433433yhl.79.1400785843592; Thu, 22 May 2014 12:10:43 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.76.134 with HTTP; Thu, 22 May 2014 12:10:03 -0700 (PDT) Date: Thu, 22 May 2014 15:10:03 -0400 Message-ID: Subject: Quickest way to move a new layer to another object's position in 3D space? To: After Effects Mail List Content-Type: multipart/alternative; boundary=20cf303ea49a9d24ab04fa01de80 --20cf303ea49a9d24ab04fa01de80 Content-Type: text/plain; charset=UTF-8 This is something that still slows me down. Say for example I have a long fly-through and need to build out a new section. To create a new layer in the zone of 3D space I'm in, I usually duplicate another layer close by and then drag it to the desired position. Then I'll alt-drag the new asset to the duplicated layer, so that it is replaced with the new footage. The nice thing is that the layer comes in with all proper switches and effects. But there are lots of problems with this method, like if it's a shape layer (with no source) or has different dimensions. So instead, I have recently been setting this up with Sure Target 2 rigs. I'll duplicate the most recent target null (used as the camera focal point) and then copy the anchor point position and orientation from the null to the new layer. But I still have to select the layer, type P then Shift-R to get position and orientation, copy the keys and paste to new layer. Is there a faster way to do this I'm not thinking of? by parenting / unparenting -> zeroing transforms like in C4D? -T -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --20cf303ea49a9d24ab04fa01de80 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
=C2=A0 =C2=A0 This is something that still slows me down. = Say for example I have a long fly-through and need to build out a new secti= on. To create a new layer in the zone of 3D space I'm in, I usually dup= licate another layer close by and then drag it to the desired position. The= n I'll alt-drag the new asset to the duplicated layer, so that it is re= placed with the new footage.=C2=A0=C2=A0The nice thing is that the layer co= mes in with all proper switches and effects. But there are lots of problems= with this=C2=A0method, like if it's a shape layer (with no source) or = has different dimensions.

So instead, I have recently been setting this up with Sure T= arget 2 rigs. I'll duplicate the most recent target null (used as the c= amera focal point) and then copy the anchor point position and orientation = from the null to the new layer. But I still have to select the layer, type = P then Shift-R to get position and orientation, copy the keys and paste to = new layer.

Is there a faster way to do this I'm not thinking o= f? by parenting / unparenting -> zeroing transforms like in C4D?
-T



--
_____________________________
VFX & Motion Graphic Artist
teddygage dot com<= /font>
--20cf303ea49a9d24ab04fa01de80--