From: "Jim Curtis" Received: from nk11p00mm-asmtp002.mac.com ([17.158.161.1] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5484198 for AE-List@media-motion.tv; Sat, 24 May 2014 15:42:53 +0200 MIME-version: 1.0 Content-transfer-encoding: 7BIT Content-type: text/plain; CHARSET=US-ASCII Received: from [192.168.1.68] (99-152-153-100.lightspeed.dllstx.sbcglobal.net [99.152.153.100]) by nk11p00mm-asmtp002.mac.com (Oracle Communications Messaging Server 7u4-27.08(7.0.4.27.7) 64bit (built Aug 22 2013)) with ESMTPSA id <0N6200LQGZFFK400@nk11p00mm-asmtp002.mac.com> for AE-List@media-motion.tv; Sat, 24 May 2014 13:42:52 +0000 (GMT) Subject: Re: [AE] Adding functionality to Render Queue In-reply-to: Date: Sat, 24 May 2014 08:42:50 -0500 Message-id: <27B2069B-C14E-418F-8B92-E7716F1761F4@me.com> References: To: After Effects Mail List X-Mailer: Apple Mail (2.1510) X-MANTSH: 1TEIXREEbG1oaGkdHB0lGUkdDRl5PWBoaHREKTEMXGx0EGx8SBBscHwQdHhAbHho fGhEKWE0XSxEKbX4XGhEKTFkXGxobGxEKWUkXEQpZXhdoY2YRCkNOF0sbHhpiTk0dWhxPBBl4c wceZRsZHhhbExEKWFwXGQQaBBsbB01OHxgYGBlLBRsdBBsfEgQbHB8EHR4QGx4aHxsRCl5ZF2F eQXAZEQpMRhdia2sRCkNaFxMTBBsfGAQbHxkEGxoaEQpCRhdjGHxpeHhZSHpbAREKQkUXZ3oSU 3wScFMdbh4RCkJOF2xwYHlAHWJSaRpiEQpCTBdrHVIaBR9CQxhBHBEKQmwXZRxyR2d/T1plYGY RCkJAF2d4Q394HHhgYGYaEQpCWBdpYUNuZ1teeV5EchEKcGcXbU1HXEUfHlpfQlsRCnBoF2Qde F1JUnpOTmdBEQpwaBdiGR9vfV8ebV1ccxEKcGgXaGRQWUN8TWFAXWsRCnBoF2doS0xMT2JNE0h QEQpwaBd6HmcTe0NZWWUSUBEKcGwXel99Y0xHc1hicEsRCnBMF25kSVweYWcTSG9vEQ== X-CLX-Spam: false X-CLX-Score: 1011 X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.11.96,1.0.14,0.0.0000 definitions=2014-05-24_01:2014-05-23,2014-05-24,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=0 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-1402240000 definitions=main-1405240188 +1 I edit in Pr, and do my lower thirds, section graphics and titling in Ae (rarely use the Pr titler) in addition to motion graphics. The render queue is handy for re-rendering and updating as I go. I use the BG Render script, and it works well most of the time. Some times, it will fail with a "failed to over write existing file" message. I haven't figured out why it fails some times, and not others. But, by using the BG Render script, I don't have to re-que any existing render Item, just re-check the check box, and go. On May 24, 2014, at 3:29 AM, Jonathan wrote: > Put me down for render history too. It is an essential part of my workflow. I often re-render the same compositions as things change or get updated. I also lay out segments of a comp for discreet renders and can sometimes just re-render a segment or two.