From: "Zack Lovatt" Received: from mail-yk0-f178.google.com ([209.85.160.178] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5493326 for AE-List@media-motion.tv; Wed, 04 Jun 2014 20:48:24 +0200 Received: by mail-yk0-f178.google.com with SMTP id 20so6401137yks.23 for ; Wed, 04 Jun 2014 11:48:22 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:from:date :message-id:subject:to:content-type; bh=iFgJ97QXVqKpzBNYSO70v5IQVPf6cChMYUyLljizalg=; b=nFXKvMT3DobKreJpRLtiDjllZKCBVwXmTPK1Wk8edP/BmvTRe+NuCtWBMzsfYUj4Cw TB4smtQcqk7O+BkXo24aDyeZB2iXdQfmzhuIIfzO7ehhqM4Y0PsMcBA8MMrxSxHVY/XN 9d6xJPhSkakZUMhnJ+Z1ownQfL1TM6LY7buOWD7i5WDC47J1Ox4m5XTOMEty7rBVp6uC 4kvyTWxEss4QUhvABFBRqqJhNPHqqsQ/by/KYod9H85qhPoa9oNa8z/YzO0MzowqN4S4 A+xplslEQuvgWIBLEVb8ptGts1nNHBUgZjqgZsRIF2djWr4WdRv3Q2DH4jiyAvmjfbog kKBg== X-Gm-Message-State: ALoCoQkOu/6X0iAfx7/uYA2L6bZE5b1i+L5Dr8lFe8s5GD/tia92uFYsYZIxZvC/35DCbnNrdW2N X-Received: by 10.236.130.241 with SMTP id k77mr17357105yhi.159.1401907702844; Wed, 04 Jun 2014 11:48:22 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.94.66 with HTTP; Wed, 4 Jun 2014 11:47:42 -0700 (PDT) X-Originating-IP: [75.119.238.150] In-Reply-To: References: Date: Wed, 4 Jun 2014 14:47:42 -0400 Message-ID: Subject: Re: [AE] Realistic camera shake To: After Effects Mail List Content-Type: multipart/alternative; boundary=20cf3010e6ffa2e08a04fb071293 --20cf3010e6ffa2e08a04fb071293 Content-Type: text/plain; charset=UTF-8 On 4 June 2014 14:43, Teddy Gage wrote: > Is it possible to use the 3D camera tracker to pull the camera motion from > an actual handheld shot and re-apply it to a new shot? > This is generally accepted as being the best way to go about it. Zack Lovatt 416.786.4129 www.zacklovatt.com --20cf3010e6ffa2e08a04fb071293 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable

= On 4 June 2014 14:43, Teddy Gage <AE-List@media-motion.tv> wrote:
Is it possible to use the 3D camera tra= cker to pull the camera motion from an actual handheld shot and re-apply it= to a new shot?=C2=A0


This is generally accepted as being t= he best way to go about it.



Zack Lova= tt
416.786.4129
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