From: "Allen Ellis" Received: from mail-ve0-f172.google.com ([209.85.128.172] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5493377 for AE-List@media-motion.tv; Wed, 04 Jun 2014 21:59:40 +0200 Received: by mail-ve0-f172.google.com with SMTP id oz11so9481372veb.17 for ; Wed, 04 Jun 2014 12:59:39 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=xFz+xweDrgR4Dr0A7i4SkWQ7rG3xPQ4XqFLpfXGm9RU=; b=WRGFcjEzJSioQs5HN5y/eawZhunyeGFp8cj89FgLFNENJV7k3s+5/BUYyEVPXAKuOe hfO6uNZfFQRXOZgD7MeuTpESG2hDDDqoiH9Ft3iX0uJUk+LqxwEnU2uBNgv3eEWDFnHH UDLXO1yBqEipP4wdhbwwfTXaqEo3Mtty4YCM2GVAXUfm4a6zrRs/bgAK1Jdw175Eu8bO 9ah2QAoRY7uZ13i741Lu6o1tjt0QLKPEuFxLMJCHRaoEjI7LH+4c27RZXjqDyHix65vi 4VvQ9I0ZgpCv6vH9Cqmd9quZEb0CPDCql7JjZs2baE+Mqe0ArkQgqTfewGEGyB09a8BP TVMg== MIME-Version: 1.0 X-Received: by 10.220.137.145 with SMTP id w17mr5299023vct.47.1401911979114; Wed, 04 Jun 2014 12:59:39 -0700 (PDT) Received: by 10.58.228.36 with HTTP; Wed, 4 Jun 2014 12:59:39 -0700 (PDT) Received: by 10.58.228.36 with HTTP; Wed, 4 Jun 2014 12:59:39 -0700 (PDT) In-Reply-To: References: Date: Wed, 4 Jun 2014 15:59:39 -0400 Message-ID: Subject: Re: [AE] Realistic camera shake To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b3433948589a804fb0811a8 --047d7b3433948589a804fb0811a8 Content-Type: text/plain; charset=UTF-8 Andrew Kramer has a really good technique for it in this tutorial: http://www.videocopilot.net/tutorials/animating_a_still/ Jump to the 24 minute mark for the camera tracking portion. There may be a faster way to do it with all of the new tracking tools from the last few versions of After Effects. Allen Ellis www.allenellis.com On Jun 4, 2014 3:05 PM, "Teddy Gage" wrote: > Thanks Zack, know any good tuts on going about doing this? > > > On Wed, Jun 4, 2014 at 2:47 PM, Zack Lovatt > wrote: > >> >> On 4 June 2014 14:43, Teddy Gage wrote: >> >>> Is it possible to use the 3D camera tracker to pull the camera motion >>> from an actual handheld shot and re-apply it to a new shot? >>> >> >> >> This is generally accepted as being the best way to go about it. >> >> >> >> Zack Lovatt >> 416.786.4129 >> www.zacklovatt.com >> > > > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > --047d7b3433948589a804fb0811a8 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable

Andrew Kramer has a really good technique for it in this tut= orial: http://www.videocopilot.net/tutorials/animating_a_still/

Jump to the 24 minute mark for the camera tracking portion. = There may be a faster way to do it with all of the new tracking tools from = the last few versions of After Effects.

Allen Ellis
www.allenellis.com

On Jun 4, 2014 3:05 PM, "Teddy Gage" &= lt;AE-List@media-motion.tv&g= t; wrote:
Thanks Zack, know any good tuts on going about doing this?= =C2=A0


O= n Wed, Jun 4, 2014 at 2:47 PM, Zack Lovatt <AE-List@media-motion.tv<= /a>> wrote:
=

On 4 June 2014 14:43, Teddy Gage <AE-List@media-motion.tv> wrote:
Is it possible to use the 3D camera tra= cker to pull the camera motion from an actual handheld shot and re-apply it= to a new shot?=C2=A0


This is generally accepted as b= eing the best way to go about it.



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<= font style=3D"background-color:rgb(255,255,255)" color=3D"#6aa84f" size=3D"= 1" face=3D"georgia, serif">VFX & Motion Graphic Artist
teddygage dot com
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