From: "Mel Matsuoka" Received: from mail-pd0-f180.google.com ([209.85.192.180] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5499367 for AE-List@media-motion.tv; Wed, 11 Jun 2014 20:43:48 +0200 Received: by mail-pd0-f180.google.com with SMTP id ft15so95066pdb.39 for ; Wed, 11 Jun 2014 11:43:47 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=content-type:subject:mime-version:from:in-reply-to:date:message-id :references:to; bh=3ZSirqUlZybXCe5S5rUs7/eKAR+jVcFLyEoVFZhLmVA=; b=ZiZJ4RWgL+2ty5a0TU9Lh+hlHCWOZ8+EP2lI9iIQ4Hll4LqAfyMBDkSpAseaAcV03h GAaNAIz3AB4Y3N1WXypItSnz1ZWmb28TT8WdItM6puO3P92T7eScTu9WhevC46ao4zaX GI8nfOak8o9+3twZMSjOfTNRnc3wW9g6RWjOVFi2uX+iOIJGU5Rr5U9dpnKM41xkvbTL aTAX/um/8zcCzGCZxGVJlxYLr312+dywWsfCy+pftCZa7PtjqtjBCiOg/+apTUG8ca+P 3d1EDFcD1TRwsRzId4dMsacRQCARG45JKPAndCFXkb1mozeBL4Zv2hMLNd45p8iSU6vM ErLw== X-Received: by 10.66.250.161 with SMTP id zd1mr15521805pac.61.1402512227062; Wed, 11 Jun 2014 11:43:47 -0700 (PDT) Return-Path: Received: from [10.0.1.20] (cpe-98-155-247-207.hawaii.res.rr.com. [98.155.247.207]) by mx.google.com with ESMTPSA id fu12sm32963324pad.42.2014.06.11.11.43.45 for (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Wed, 11 Jun 2014 11:43:46 -0700 (PDT) Content-Type: multipart/alternative; boundary="Apple-Mail=_23CBD486-CB65-4EA6-A4BC-5C5434B91829" Subject: Re: [AE] autosave function Mime-Version: 1.0 (Mac OS X Mail 7.3 \(1878.2\)) In-Reply-To: Date: Wed, 11 Jun 2014 08:43:42 -1000 X-Mao-Original-Outgoing-Id: 424205022.957324-d455a0cf6c969f610e2a7a84a893e1f6 Message-Id: <7D4AE564-4102-4D7F-BC56-BE06217EB8B5@gmail.com> References: To: After Effects Mail List X-Mailer: Apple Mail (2.1878.2) --Apple-Mail=_23CBD486-CB65-4EA6-A4BC-5C5434B91829 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 I must once again plug the incredibly awesome =93qp_VersionSnapshot=94 = script, available on AEscripts.=20 This gives you the ability to manually increment your projectiles = without actually renaming the original .aep file. I really wish this = behavior was built-in to AE, so that I could invoke it with a keyboard = shortcut! http://aescripts.com/qp_version_snapshot/ On Jun 11, 2014, at 8:17 AM, Todd Kopriva = wrote: > BTW, Auto-save should only be thought of as an emergency mechanism for = folks who haven't learned good work habits yet. A much better way to = work in After Effects is to turn Auto-save off and use the Increment And = Save command frequently. This way, you have complete control of when the = safety save is occurring, and there is no limit to the number of = versions of the project that can be saved in this way. --Apple-Mail=_23CBD486-CB65-4EA6-A4BC-5C5434B91829 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252
I = must once again plug the incredibly awesome =93qp_VersionSnapshot=94 = script, available on AEscripts. 

This = gives you the ability to manually increment your projectiles without = actually renaming the original .aep file. I really wish this behavior = was built-in to AE, so that I could invoke it with a keyboard = shortcut!



On Jun 11, = 2014, at 8:17 AM, Todd Kopriva <AE-List@media-motion.tv> = wrote:

BTW, Auto-save should only be thought of as an emergency = mechanism for folks who haven't learned good work habits yet. A much = better way to work in After Effects is to turn Auto-save off and use the = Increment And Save command frequently. This way, you have complete = control of when the safety save is occurring, and there is no limit to = the number of versions of the project that can be saved in this = way.



= --Apple-Mail=_23CBD486-CB65-4EA6-A4BC-5C5434B91829--