From: "Zack Lovatt" Received: from mail-yh0-f52.google.com ([209.85.213.52] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5499451 for AE-List@media-motion.tv; Wed, 11 Jun 2014 23:13:58 +0200 Received: by mail-yh0-f52.google.com with SMTP id a41so277546yho.39 for ; Wed, 11 Jun 2014 14:13:57 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:from:date :message-id:subject:to:content-type; bh=09Mn5EAdsDq0VI/Vosvnu77nEjdhUadrI4BBOCzu7t8=; b=mFJseQsEwDO+/cysl7Cx9liNeA2fV7NLkakx2a++Yvcfa+/mOHZTU8BB8TsI97LTtT emu+kwSiVvD4/aIEyci47xEMYmlterDG+EyYVhBes0G+BGFSBrb+7r6wnv5xwuThe/sG XEAfN7UYulmFGHYVh9LOZQDe7N8jLNfe7F0Ndgnue28yiT0/Bk15eboLRkZGSsUgdrYL dyxdnGROmClI9vqeMPdXghc1lebdnm0aTLlr7XZ/1ixM3eEGx67+PQGCuw9MEfCzOwhk kMS0qm373TJ6JiDoPYmKqFVyfxXfs441qduTip2tb1vr7xFNT3W6SbLp09RFQFIPXwvt DLNQ== X-Gm-Message-State: ALoCoQnjuyKI9xhVhIaqY7cvZbh8RfcJtacQdG2qBbARFFUSUrgGB/hdt1Lxa+/k8OrSOWwZIuCU X-Received: by 10.236.139.227 with SMTP id c63mr9340410yhj.3.1402521237278; Wed, 11 Jun 2014 14:13:57 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.94.66 with HTTP; Wed, 11 Jun 2014 14:13:17 -0700 (PDT) X-Originating-IP: [75.119.238.150] In-Reply-To: References: Date: Wed, 11 Jun 2014 17:13:17 -0400 Message-ID: Subject: Re: [AE] Layered Graphics Smart Import - Feature request idea To: After Effects Mail List Content-Type: multipart/alternative; boundary=20cf303ea7e82387a004fb95ec9a --20cf303ea7e82387a004fb95ec9a Content-Type: text/plain; charset=UTF-8 @Teddy -- thinking outside those two options, why not parent to a null and move that around? Saves all that headache in one go. Zack Lovatt 416.786.4129 www.zacklovatt.com On 11 June 2014 16:48, Teddy Gage wrote: > Here's a question for you - say I have three layers side-by-side in a 3D > flythrough scene. I want to group them together as a unit so they move > together. I have two options: either I pre-compose them with "leave > transforms in composition" grayed out, so that I have to turn on the > collapse transforms button on the precomp to bring them back into the main > comp's 3D space. Or, I have to precompose without the collapse transforms, > turn on the precomp's 3D switch, then have to bring the precomp back to the > correct coords manually. And if I do the former method, that precomp is > itself a 2D comp, so I can't manipulate the layers together in 3D space. I > have to go into the precomp and change the layer's z-position without any > reference to the master scene. If I then proceed to turn the 3D switch back > on for the collapsed precomp in the main comp, the coords are all messed up > and anchor point is in the wrong place. I'm sure this is totally confusing > but I don't know how to better explain it. > > Am I missing something? I think basically I'm wondering why the "leave > transforms in current comp" button is unavailable when selecting and > precomping multiple layers. Sometimes I just want to precomp as a method of > grouping layers together instead of parenting, while leaving 3d axis > controls and coords in the master comp. > > > On Sun, Jun 8, 2014 at 9:34 PM, Roei Tzoref > wrote: > >> thanks for the heads up Trish. I will be looking forward for anything you >> and Chris are up to on Lynda. >> >> your lynda courses and CMG book are a an essential resource for knowledge >> and under the hood insights which have helped me so much in the past year. >> >> >> On Mon, Jun 9, 2014 at 3:16 AM, Trish Meyer (Lists) < >> AE-List@media-motion.tv> wrote: >> >>> As it happens, I've taught a course called Understanding the Rendering >>> Order that focuses on the sunburst Collapse switch (which is different in >>> 2D vs 3D as well as Illustrator vs. precomps) >>> >>> It always sounds so boring as a description, but a good understanding of >>> the render order is the key to getting work done without pulling your hair >>> out. >>> >>> I just proposed teaching it for After Effects World in Seattle this >>> Sept, so stay tuned on that. And I do have plans to turn it into a >>> lynda.com course this fall. >>> >>> Trish >>> >>> >>> On Jun 6, 2014, at 11:37 AM, Roei Tzoref >>> wrote: >>> >>> thanks Teddy. I did a whole lesson about this confusing sunbrust switch >>> and the by products of changing the render order >>> and now I really want to make it in a video tutorial (which would be my >>> first), >>> seems like there's bits and pieces of it on the net but never the whole >>> picture as I see it in one go. >>> so I need to get around to it and you guys of course will be the first >>> to know and critique. >>> >>> these are the resources I know about: >>> >>> >>> - VIDEO: After Effects Render Order Issues by Chris and Trish Meyer >>> >>> - CMG Hidden Gems: Chapter 20 - Collapsing Transformations by Chris >>> and Trish Meyer >>> >>> - >>> >>> http://www.youtube.com/watch?v=Ar9S1U-ATEU - Render >>> >>> - >>> >>> >>> http://ae.tutsplus.com/tutorials/workflow/the-naked-truth-about-collapse-transformations/?search_index=1 >>> - >>> >>> Understanding The Render Order In After Effects >>> >>> >>> >>> >>> >>> >>> On Fri, Jun 6, 2014 at 8:11 PM, Teddy Gage >>> wrote: >>> >>>> Actually, I would love to see that. >>>> -TG >>>> >>>> >>>> On Fri, Jun 6, 2014 at 12:20 PM, Roei Tzoref >>>> wrote: >>>> >>>>> thanks for letting me know about the script. >>>>> >>>>> about the breakdown - this year I started teaching AE in design >>>>> school. learned so much by teaching since I wanted to be prepared >>>>> for every contingency. basically did a breakdown for all the Ai/Psd -> >>>>> Ae Workflows and Scenarios. >>>>> if I didn't, than one student would say "hey!, it doesn't work!, its >>>>> broken! theres a bug in my software" etc. etc, and I get nervous trying to >>>>> figure out what the hell happened. >>>>> also you learn a lot from all the students ways of getting lost, I >>>>> learned about how to stay on the right path in many situations. >>>>> >>>>> if you liked that , you will be amazed about the breakdown I did for >>>>> collapse transformations ;) >>>>> >>>>> >>>>> On Fri, Jun 6, 2014 at 7:10 PM, Jayse Hansen >>>>> wrote: >>>>> >>>>>> Ah yeah - the script I use (rd_compsetter) changes the frame rate for >>>>>> all nested as well in case that helps. >>>>>> >>>>>> Seems like it'd be an easy addition to the import dialog box. >>>>>> >>>>>> Really interesting breakdown you gave on how the double dialog box >>>>>> works - never figured that out. I think I always just skipped the first >>>>>> one. >>>>>> >>>>>> >>>>>> >>>>>> -------------------------------- >>>>>> Jayse Hansen >>>>>> www.jayse.tv >>>>>> jayse@jayse.tv >>>>>> 702-321-3449 >>>>>> >>>>>> >>>>>> >>>>>> On Fri, Jun 6, 2014 at 9:04 AM, Roei Tzoref >>>>>> wrote: >>>>>> >>>>>>> thanks Jayse. I am aware scripts for duration, but still there's the >>>>>>> frame rate problem (and for every precomp). >>>>>>> so for now you just have to pay close attention on import to see if >>>>>>> you have enough duration and on current frame rate. >>>>>>> >>>>>>> >>>>>>> On Fri, Jun 6, 2014 at 6:19 PM, Jayse Hansen < >>>>>>> AE-List@media-motion.tv> wrote: >>>>>>> >>>>>>>> You are right! >>>>>>>> >>>>>>>> I hate that too. >>>>>>>> >>>>>>>> There's some ae scripts that can fix it and the nested precomps >>>>>>>> plus layers etc. without too much hassle - but still - you shouldn't have >>>>>>>> to. >>>>>>>> >>>>>>>> Good request! >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -------------------------------- >>>>>>>> Jayse Hansen >>>>>>>> www.jayse.tv >>>>>>>> jayse@jayse.tv >>>>>>>> 702-321-3449 >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On Fri, Jun 6, 2014 at 4:13 AM, Roei Tzoref < >>>>>>>> AE-List@media-motion.tv> wrote: >>>>>>>> >>>>>>>>> hey guys, >>>>>>>>> >>>>>>>>> I have been thinking about it for some time now and before I send >>>>>>>>> a formal feature request >>>>>>>>> I wanted to pass this through you to check if I was missing >>>>>>>>> something here. >>>>>>>>> >>>>>>>>> does it seem to you also that AE's import dialog box on a layered >>>>>>>>> Photoshop/illustrator >>>>>>>>> should contain a field in which you could specify the duration and >>>>>>>>> frame rate >>>>>>>>> for a layered Psd or Ai file *before* AE actually made a >>>>>>>>> composition? >>>>>>>>> >>>>>>>>> AE gives you the last duration and frame rate used which is in my >>>>>>>>> opinion >>>>>>>>> a high potential for a lot of trouble if you're not careful. >>>>>>>>> >>>>>>>>> too often I get fooled by that one. and of course the problem >>>>>>>>> depends >>>>>>>>> on how many pre-comps are there, but the frame rate can also fool >>>>>>>>> you >>>>>>>>> if you change them occasionally. >>>>>>>>> >>>>>>>>> If I was aware before hand, what I do is create a blank >>>>>>>>> composition, with >>>>>>>>> the proper duration and frame rate - and then I import the file. >>>>>>>>> but too often >>>>>>>>> I've already started and now I see got tons of pre-comps to >>>>>>>>> extend. >>>>>>>>> (I can also re import after making blank composition but its >>>>>>>>> cumbersome) >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> what do you guys think? >>>>>>>>> >>>>>>>>> am I right or am I right? >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>>> >>>> -- >>>> _____________________________ >>>> VFX & Motion Graphic Artist >>>> teddygage dot com >>>> >>> >>> >>> __________________________ >>> >>> Trish & Chris Meyer | Crish Design >>> http://www.crishdesign.com >>> >>> Email: trish_lists@crishdesign.com >>> >>> >>> >>> >>> >> > > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > --20cf303ea7e82387a004fb95ec9a Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
@Teddy -- thinking outside those two options, why not pare= nt to a null and move that around? Saves all that headache in one go.
=

Zack Lov= att
416.786.4129


On 11 June 2014 16:48, Teddy Gage <AE-List@media-motion.tv> wrote:
Here's a question for you - say I have three layers si= de-by-side in a 3D flythrough scene. I want to group them together as a uni= t so they move together. I have two options: either I pre-compose them with= "leave transforms in composition" grayed out, so that I have to = turn on the collapse transforms button on the precomp to bring them back in= to the main comp's 3D space. Or, I have to precompose without the colla= pse transforms, turn on the precomp's 3D switch, then have to bring the= precomp back to the correct coords manually. And if I do the former method= , that precomp is itself a 2D comp, so I can't manipulate the layers to= gether in 3D space. I have to go into the precomp and change the layer'= s z-position without any reference to the master scene. If I then proceed t= o turn the 3D switch back on for the collapsed precomp in the main comp, th= e coords are all messed up and anchor point is in the wrong place. I'm = sure this is totally confusing but I don't know how to better explain i= t.

Am I missing something? I think basically I'm wondering = why the "leave transforms in current comp" button is unavailable = when selecting and precomping multiple layers. Sometimes I just want to pre= comp as a method of grouping layers together instead of parenting, while le= aving 3d axis controls and coords in the master comp.=C2=A0

On Sun, Jun 8, 2014 at 9:34 PM, Roei Tzore= f <AE-List@media-motion.tv> wrote:
thanks for the heads up Tri= sh. I will be looking forward for anything you and Chris are up to on Lynda= .

your lynda courses and CMG book are a an essential resource = for knowledge and under the hood insights which have helped me so much in t= he past year.=C2=A0


On Mon, Jun 9, 2014 at 3:16 AM, Trish Meyer (Lists) &l= t;AE-List@medi= a-motion.tv> wrote:
As it ha= ppens, I've taught a course called Understanding the Rendering Order th= at focuses on the sunburst Collapse switch (which is different in 2D vs 3D = as well as Illustrator vs. precomps)

It always sounds so boring as a description, but a good unde= rstanding of the render order is the key to getting work done without pulli= ng your hair out.=C2=A0

I just proposed teaching i= t for After Effects World in Seattle this Sept, so stay tuned on that. And = I do have plans to turn it into a lynda.com course this fall.=C2=A0

Trish


=
On Jun 6, 2014, at 11:37 AM, Roei Tzoref <AE-List@media-motion.tv> wr= ote:

thanks Teddy. I did a whole = lesson about this confusing sunbrust switch and the by products of changing= the render order
and now I really want to make it in a video tutorial = (which would be my first),
seems like there's bits and pieces of it on the net but never the whole= picture as I see it in one go.
so I need to get around to it and= you guys of course will be the first to know and critique.

these are the resources I know about:





On Fri, Jun 6, 2014 at = 8:11 PM, Teddy Gage <AE-List@media-motion.tv> wrote:
Actually, I would love to s= ee that.
-TG


On Fri, Jun 6, 2014 at 12:20 PM, Roei Tzoref= <AE-List@media-motion.tv> wrote:
thanks for letting me know = about the script.

about the breakdown - this year I star= ted teaching AE in design school. learned so much by teaching since I wante= d to be prepared
for every contingency. basically did a breakdown for all the Ai/Psd -> A= e Workflows and Scenarios.=C2=A0
if I didn't, than one student would say "hey!, it doesn't= work!, its broken! theres a bug in my software" etc. etc, and I get n= ervous trying to figure out what the hell happened.
also you lear= n a lot from all the students ways of getting lost, I learned about how to = stay on the right path in many situations.=C2=A0

if you liked that , you will be amazed about the = breakdown I did for collapse transformations ;)


On Fri, Jun 6, 2014 at 7:10 PM, Jayse Hansen <AE-List@media-motion.= tv> wrote:
Ah yeah - the script I use = (rd_compsetter) changes the frame rate for all nested as well in case that = helps.=C2=A0

Seems like it'd be an easy addition to the import dialog= box.=C2=A0

Really interesting breakdown you gave on how the double dialog b= ox works - never figured that out. I think I always just skipped the first = one.=C2=A0



----= ----------------------------
Jayse Hansen



On Fri, Jun 6, 2014 at 9:04 A= M, Roei Tzoref <AE-List@media-motion.tv> wrote:
thanks Jayse. I am aware scripts for duration, but still t= here's the frame rate problem (and for every precomp).
so for now y= ou just have to pay close attention on import to see if you have enough dur= ation and on current frame rate.


On= Fri, Jun 6, 2014 at 6:19 PM, Jayse Hansen <AE-List@media-motion.tv<= /a>> wrote:
You are right!

I hate that too.=C2=A0

There's some ae = scripts that can fix it and the nested precomps plus layers etc. without to= o much hassle - but still - you shouldn't have to.=C2=A0

Good request!


=



On Fri, Jun 6, 2014 at 4:13 AM, Roei Tzo= ref <AE-List@media-motion.tv> wrote:
hey guys,

I have been thinking about it for s= ome time now and before I send a formal feature request
I wanted = to pass this through you to check if I was missing something here.

does it seem to you also that AE's import=C2=A0dialog bo= x=C2=A0on a layered Photoshop/illustrator
should contain a field = in which you could specify the duration and frame rate
for a = layered Psd or Ai file=C2=A0before AE actually made a composition?

AE gives you the last duration and frame rate used= which is in my opinion
a high potential for a lot of trouble if = you're not careful.

too often I get fool= ed by that one. and of course the problem depends=C2=A0
on how many pre-comps are there, but the frame rate can also fool you<= /div>
if you change them occasionally.

If I wa= s aware before hand, what I do is create a blank composition, with
the proper duration and frame rate - and then I import the file. but t= oo often
I've already started and now I see got tons of pre-c= omps to extend.=C2=A0
(I can also re import after making blank co= mposition but its cumbersome)



what do you guys think?

am I right or am I right?
=C2=A0







<= span>--
= _____________________________
= VFX & Motion Graphic Artist
teddygage dot com


__________________________

Trish & Chris = Meyer | Crish Design









--
=
_____________________________=
VFX & Motion Graphic Artist
teddygage dot com

--20cf303ea7e82387a004fb95ec9a--