Mailing List AE-List@media-motion.tv — Message #54286
From: Greg Balint <AE-List@media-motion.tv>
Subject: Re: [AE] autosave function
Date: Fri, 13 Jun 2014 11:53:10 -0400
To: After Effects Mail List <AE-List@media-motion.tv>

Actually I've noticed if I'm working long on a project and get ready to render. The single process of AE will be taking up around 2Gb of ram.  If I start a render the other nodes take longer to load up and sometimes don't.  Renders on one project were around 19 minutes. Then I dumped all ram in AE and the single process went around 400mb.  Then I rendered again and it was only 14 minutes for the same render.

Since then I always dump my ram before rendering.

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/
   

On Jun 13, 2014 10:34 AM, "Teddy Gage" <AE-List@media-motion.tv> wrote:
Really? I purge the RAM constantly, especially before ram previews or rendering. It seems to make a significant difference in speed and / or stability. Could just be old habits die hard

On Wednesday, June 11, 2014, Chris Zwar <AE-List@media-motion.tv> wrote:
On 12/06/2014, at 4:41 AM, rendernyc <AE-List@media-motion.tv> wrote:
> I have had this happen many many times over the years. i had reported it in the past but i have never been able to nail down why or when it stops.

Well I mostly use CS6 and it still sometimes stops working.  I have always had a hunch that it was to do with memory and maybe multiprocessing but no proof.

I don't know if it still happens in CS6, but in earlier versions of After Effects if it ran low on memory then the composition motion blur settings would be reset to 2 samples, which would then effect all new compositions.  A real pain.  The often commented bug "Ram preview needs 2 or more frames" also seems related to low memory.  So if those two quirks/bugs are memory related then it's a reasonable guess that when AE runs low on memory, the autosave trigger also gets reset or something.

Before CS5, when we had to "purge all" regularly to avoid the stupid memory buffer error, doing a "purge all" would also stop autosave from working.  I haven't had to "purge all" since CS5 - which is over 4 years old now - so I don't know if that still happens.  But that was definitely something I noticed with CS3.


-Chris
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