From: "Philip Luckey" Received: from mail-yk0-f181.google.com ([209.85.160.181] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5507292 for AE-List@media-motion.tv; Fri, 20 Jun 2014 17:27:38 +0200 Received: by mail-yk0-f181.google.com with SMTP id 9so2777537ykp.26 for ; Fri, 20 Jun 2014 08:27:36 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=references:in-reply-to:mime-version:content-type:message-id :content-transfer-encoding:from:subject:date:to; bh=sCfXStr4WUJbnWFPKu24FlG5wOJvdAmciBZ4UnoIhiU=; b=CO014JYdkJny9MgorIBljcxUlChgVM+ImkSgr4lYfzV8YY9Uvj9RXxw+rM9XAOxtI4 SpnYHcEssSvOU5om18SKesk+/sUotmR+hkhBFDDX2pwIjoUP5pxxlGp/5FQZqihtw78y BrJmuilGv3dfasTNWH+qI3yka0g4C3V5Zq+tsFQLX2dD6cXBzI3sCotDRm2Ty7S0Bve2 J1eO7Pjpd9IWwozKKe3ZlH+Hag/KXGVXFRtu7YuywiMGZo/b6rAmUOuJ+FHlLMAKwIAR lunnteKW/LIoFOWzGTbokixq/lCbhikecrNQq4U8+JVHF8c++OUgp0wBYRoNb5b2Eeem rSug== X-Received: by 10.236.19.78 with SMTP id m54mr5966194yhm.134.1403278056782; Fri, 20 Jun 2014 08:27:36 -0700 (PDT) Return-Path: Received: from [192.168.1.106] (173-166-245-246-Chattanooga.hfc.comcastbusiness.net. [173.166.245.246]) by mx.google.com with ESMTPSA id d58sm4120796yhf.2.2014.06.20.08.27.35 for (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Fri, 20 Jun 2014 08:27:36 -0700 (PDT) References: In-Reply-To: Mime-Version: 1.0 (1.0) Content-Type: multipart/alternative; boundary=Apple-Mail-46E3692B-CF77-4DB1-B656-7D16FF4516CD Message-Id: <17897368-FAE3-41A5-9E97-D55C2B0E0AE2@gmail.com> Content-Transfer-Encoding: 7bit X-Mailer: iPhone Mail (11D201) Subject: Re: [AE] Projection Mapping Show Date: Fri, 20 Jun 2014 11:27:35 -0400 To: After Effects Mail List --Apple-Mail-46E3692B-CF77-4DB1-B656-7D16FF4516CD Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: quoted-printable Very nicely done! Great use of space and implied depth. Yes please on tutori= als :) Sent from my iPhone > On Jun 20, 2014, at 10:53 AM, "Michael Powers" w= rote: >=20 > I thought this might be of interest to some on the list, it is a projectio= n mapping job I just finished in the MGM Grand Arena. It used an a 120=E2=80= =99 x 40=E2=80=99 set and also the 100=E2=80=99 x 35=E2=80=99 stage as the p= rojection area. This clip has a time-lapsed build of the set and the Pandora= registration process preceding the Opener Animation (starts around 1:03). I= t is a mix of 3ds Max and AfterFx. =E2=80=93 I imported all the set flats in= to AfterFx, most of the outlining and 90% of particle FXs are in AfterFx. Du= ring development, we build a 1:13 scale model of the set and I used after FX= to corner pin (24planes) the output, using a 10k projector. This was a big h= elp in visualization. Onsite: 18 projector and seven Pandora=E2=80=99s boxes= . =20 > =20 > https://vimeo.com/97883362 > =20 > =20 > I am currently doing an in studio shoot, completely in AfterFx, onto a 16=E2= =80=99x 9=E2=80=99 half cube. Mainly the live talent is being lit by the pro= jection. It is a jib shoot, so the main challenge was coming up with an Afte= rFx camera rig (four camera) and output workflow that facilitated full nodal= pans and fast renders of the four screens. I=E2=80=99ll make a tutorial for= the project if anyone has interest(?) --Apple-Mail-46E3692B-CF77-4DB1-B656-7D16FF4516CD Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
Very nicely done! Great use of space a= nd implied depth. Yes please on tutorials :)

Sent from my iPhone

On Jun 20, 2014, at 10:53 AM, "Michael Powers" <AE-List@media-motion.tv> wrote:

=

I thought this might be= of interest to some on the list, it is a projection mapping job I just fini= shed in the MGM Grand Arena. It used an a 120=E2=80=99 x 40=E2=80=99 set and= also the 100=E2=80=99 x 35=E2=80=99 stage as the projection area. This clip has a time-lapsed build of the set and the Pandora registration p= rocess preceding the Opener Animation (starts around 1:03). It is a mix of 3= ds Max and AfterFx. =E2=80=93 I imported all the set flats into AfterFx, mos= t of the outlining and 90% of particle FXs are in AfterFx. During development, we build a 1:13 scale model of the s= et and I used after FX to corner pin (24planes) the output, using a 10k proj= ector. This was a big help in visualization. Onsite: 18 projector and seven P= andora=E2=80=99s boxes.  

 

https://vimeo.com/97883362

 

 

I am currently doing an= in studio shoot, completely in AfterFx, onto a 16=E2=80=99x 9=E2=80=99 half= cube. Mainly the live talent is being lit by the projection. It is a jib sh= oot, so the main challenge was coming up with an AfterFx camera rig (four camera) and output workflow that facilitated full n= odal pans and fast renders of the four screens. I=E2=80=99ll make a tutorial= for the project if anyone has interest(?)

= --Apple-Mail-46E3692B-CF77-4DB1-B656-7D16FF4516CD--