Ha, I wrote that after a few gin and tonics myself, so maybe it wasn't clear. Basically, this is a followup from the realistic camera shake thread. I have a camera with hundreds / thousands of shake keyframes extrapolated from the 3D camera tracker. That is parented to a null that is making the actual camera path and motion, which is smooth. What would be a good way to scale up or scale down the amount of shake on the camera as needed? Also maybe the best way to smooth / interpolate those keys, as some are quite juddery?
|