From: "Teddy Gage" Received: from mail-yh0-f48.google.com ([209.85.213.48] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5525253 for AE-List@media-motion.tv; Mon, 14 Jul 2014 17:50:49 +0200 Received: by mail-yh0-f48.google.com with SMTP id b6so1857859yha.21 for ; Mon, 14 Jul 2014 08:50:49 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=kXpcwpk74Me9lDceGjCX3uSzqMFz44kgsuH7SzbnZz4=; b=djN8/CvmkY2P2am1As2yE7ToPpuls3MI7YDhvSQjTjvpP4U0h6sYEHfiZ8PAKizoGe ZbUX1kOMcN7xPt0A9FCY5CH31qI7ZEfhcxT5wGYoNaXt5bMgBWJDqcRrvD8lOnJZ9QXX 0rhzUPRzMPTT7er67mQS/ZP25deK41fDr6vvOdJKKSd8x06f4RP1PsINbjSQJLuuCYpw P/wISwRjr7NbGc6J4jhqnS7VjfnLvqXg13QQM2qhNo5Ole0Ag0vokh0qVrJyE8cms/TA KzE1PFsNJGwbJcqK6buGowCH890KCn7SATMSdaQsg2AZaxXcerTWfqBkqfZAu6Kk0fZM sNTQ== X-Received: by 10.236.25.105 with SMTP id y69mr30656213yhy.33.1405353049005; Mon, 14 Jul 2014 08:50:49 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.142.5 with HTTP; Mon, 14 Jul 2014 08:50:08 -0700 (PDT) In-Reply-To: References: Date: Mon, 14 Jul 2014 11:50:08 -0400 Message-ID: Subject: Re: [AE] unsubscribe To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e013cb8b045264b04fe294183 --089e013cb8b045264b04fe294183 Content-Type: text/plain; charset=UTF-8 Joke's on him. Now I'm sending all my AE list messages CC'd to that email On Mon, Jul 14, 2014 at 10:44 AM, Elliot Steele wrote: > Looks like Teddy's post was the last straw! > > On 7/14/14 4:38 PM, kaplanet wrote: > > ---- After Effects Mail List wrote: > > ============= > +---Start of digest messages---+ > To unsubscribe send any message to > +-----------------+ > After Effects Mail List Digest #15466 > 1) Re: Applying a slider control to an overall set of keyframes > by Teddy Gage > > This digest is sent to you because you are subscribed to > the mailing list . > > ---------------------------------------------------------------------- > > From: "Teddy Gage" > Date: Sun, 13 Jul 2014 14:49:34 -0400 > Message-ID: > Subject: Re: [AE] Applying a slider control to an overall set of keyframes > > --001a1135086e22e3b004fe17a5b1 > Content-Type: text/plain; charset=UTF-8 > Content-Transfer-Encoding: quoted-printable > > That's awesome. Thanks folks! > > > On Sat, Jul 12, 2014 at 3:05 PM, Zack Lovatt > wrote: > > > Chris's expression would do what you're looking for. Set 'minx=3D' and > 'miny=3D' to whatever you want the minimum value to be. As your slider go= > > es > > from 0 to 100, the value will change from [minX, miny] to the keyed value= > > . > > Zack Lovatt416.786.4129www.zacklovatt.com > > > On 12 July 2014 11:18, Teddy Gage wrote: > > > Ha, I wrote that after a few gin and tonics myself, so maybe it wasn't > clear. Basically, this is a followup from the realistic camera shake > thread. I have a camera with hundreds / thousands of shake keyframes > extrapolated from the 3D camera tracker. That is parented to a null that= > > is > > making the actual camera path and motion, which is smooth. What would be= > > a > > good way to scale up or scale down the amount of shake on the camera as > needed? Also maybe the best way to smooth / interpolate those keys, as s= > > ome > > are quite juddery? > > > On Fri, Jul 11, 2014 at 11:09 PM, Rendernyc > wrote: > > > Looks like I misread your email teddy while I was having a beer and > holding a baby=E2=80=A6 my mistake :) > > Rereading now and do you want to use the slider as a multiplier? So whe= > > n > > the slider is at 1 the object is on the path... At 0 the object would b= > > e at > > 0,0,0 at 2 the object would be double the position of the current tim= > > e? > > On Jul 11, 2014, at 8:57 PM, "Chris Zwar" > wrote: > > Not sure I understand 100%, but it sounds like you would use a slider t= > > o > > control the interpolation between the layers actual position, and a min= > > imum > > or maximum amount. So if you have a slider called "Amount 0-100" your > position expression would be: > > p=3Dtransform.position; > x=3Dp[0];y=3Dp[1]; > > minx=3D0;miny=3D0; > > slider=3Deffect("Amount 0-100")("Slider"); > x=3Dlinear(slider,0,100,minx,x); > y=3Dlinear(slider,0,100,miny,y); > > [x,y] > > > Is this what you mean? > > > -Chris > > > On 12/07/2014, at 10:07 AM, Teddy Gage wrote: > > Not even sure this is possible. But say you have an object on a motion > path with hundreds of keys (not able to be reproduced by expressions). > Would it be possible to put an expression on a slider linked to those > keyframes to dynamically control, say, the absolute minimum and maximum > values the object travels on the x axis? > > Sort of like scaling the entire motion path of keys in one or all > directions, but tying that to a slider, so that when the slider is at 0= > > , > > there is no motion. ie it clamps all values to 0. > > There is probably an easier way to do this but I was wondering if this > it was possible like this. Thanks, > -TG > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > > > > > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > > > > --=20 > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > > --001a1135086e22e3b004fe17a5b1 > Content-Type: text/html; charset=UTF-8 > Content-Transfer-Encoding: quoted-printable > >
That's awesome. Thanks folks!
_extra">

On Sat, Jul 12, 2014 at 3:05 PM,= > Zack Lovatt < v" target=3D"_blank">AE-List@media-motion.tv> wrote:
> >
x #ccc solid;padding-left:1ex">
Chris's expression woul= > d do what you're looking for. Set 'minx=3D' and 'miny=3D= > 9; to whatever you want the minimum value to be. As your slider goes from 0= > to 100, the value will change from [minX, miny] to the keyed value.
> > > >

>

On 12 July 2014 11:18, Teddy Gage dir=3D"ltr">< target=3D"_blank= > ">AE-List@media-motion.tv> wrote:
il_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-lef= > t:1ex"> > > > >
Ha, I wrote that after a few gin and tonics myself, so may= > be it wasn't clear. Basically, this is a followup from the realistic ca= > mera shake thread. I have a camera with hundreds / thousands of shake keyfr= > ames extrapolated from the 3D camera tracker. That is parented to a null th= > at is making the actual camera path and motion, which is smooth. What would= > be a good way to scale up or scale down the amount of shake on the camera = > as needed? Also maybe the best way to smooth / interpolate those keys, as s= > ome are quite juddery?
> > > >
> >


On Fri, Jul 1= > 1, 2014 at 11:09 PM, Rendernyc < ist@media-motion.tv" target=3D"_blank">AE-List@media-motion.tv> n> wrote:
> > > > > >
x #ccc solid;padding-left:1ex">
Looks like I misread = > your email teddy while I was having a beer and holding a baby=E2=80=A6 my m= > istake :)
> > > > > >

Rereading now and do you want to use the slider as a mu= > ltiplier? So when the slider is at 1 the object is on the path... At 0 the = > object would be at =C2=A00,0,0 =C2=A0at 2 the object would be double the po= > sition of the current time?
> > > > > >

On Jul 11, 2014, at 8:57 PM, "Chris Zwar" <= > target=3D"_blank">AE-List@media-=motion.tv> wrote:

> > Not sure I understand 100%, but it sounds like you would use a slider to co= > ntrol the interpolation between the layers actual position, and a minimum o= > r maximum amount. =C2=A0So if you have a slider called "Amount 0-100&q= > uot; your position expression would be:
> > > > > >
ida Grande'">p=3Dtransform.position;
-size:11px;font-family:'Lucida Grande'">x=3Dp[0];y=3Dp[1];
v style=3D"margin:0px;font-size:11px;font-family:'Lucida Grande'"> > > > > > >
rande'">minx=3D0;miny=3D0;
;font-family:'Lucida Grande'">
nt-size:11px;font-family:'Lucida Grande'"> > > > > > > slider=3Deffect("Amount 0-100")("Slider");
yle=3D"margin:0px;font-size:11px;font-family:'Lucida Grande'">x=3Dl= > inear(slider,0,100,minx,x);
nt-family:'Lucida Grande'"> > > > > > > y=3Dlinear(slider,0,100,miny,y);
px;font-family:'Lucida Grande'">
font-size:11px;font-family:'Lucida Grande'">[x,y]
=3D"margin:0px;font-size:11px;font-family:'Lucida Grande';min-heigh= > t:13px"> > > > > > >
rande';min-height:13px">
Is this what you mean?=C2=A0 v>


-Chris


iv> > > > > > >
On 12/07/2014, at 10:07 AM, Teddy Gage < edia-motion.tv" target=3D"_blank">AE-List@media-motion.tv> wrote: iv>
Not even sure this is pos= > sible. But say you have an object on a motion path with hundreds of keys (n= > ot able to be reproduced by expressions). Would it be possible to put an ex= > pression on a slider linked to those keyframes to dynamically control, say,= > the absolute minimum and maximum values the object travels on the x axis?= > =C2=A0
> > > > > > > >
Sort of like scaling the entire motion path of keys in one o= > r all directions, but tying that to a slider, so that when the slider is at= > 0, there is no motion. ie it clamps all values to 0.

> > > > > > > >
There is probably an easier way to do this but I was wondering if this= > it was possible like this. Thanks,
-TG

= > --
_____________________________= >
> > > > > > > >
ze=3D"1" face=3D"georgia, serif">VFX & Motion Graphic Artist
teddyga= > ge dot com
>
>

lockquote>



--
">
_____________________________
t style=3D"background-color:rgb(255,255,255)" color=3D"#6aa84f" size=3D"1" = > face=3D"georgia, serif">VFX & Motion Graphic Artist
> > > > > > teddygage dot com
>
>

>



--
ltr">
_____________________________
<= > font style=3D"background-color:rgb(255,255,255)" color=3D"#6aa84f" size=3D"= > 1" face=3D"georgia, serif">VFX & Motion Graphic Artist
> > teddygage dot com
>
> > --001a1135086e22e3b004fe17a5b1-- > > ------------------------------ > +---End of digest messages---+ > To unsubscribe send any message to > End of After Effects Mail List Digest #15466 > ******************************************** > > > +---End of message---+ > To unsubscribe send any message to > > > -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --089e013cb8b045264b04fe294183 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
Joke's on him. Now I'm sending all my AE list mess= ages CC'd to that email


On Mon, Jul 14, 2014 at 10:44 AM, Elliot Steele <AE-List@media-motion.tv> wrote:
=20 =20 =20
Looks like Teddy's=C2=A0 post was the last s= traw!

On 7/14/14 4:38 PM, kaplanet wrote:
---- After Effects Mail List <AE-List@media-motion.tv> wrote:=20

=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
+---Start of digest messages---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>
+-----------------+
        After Effects Mail List Digest #15466
 1) Re: Applying a slider control to an overall set of keyframes
              by Teddy Gage

This digest is sent to you because you are subscribed to
  the mailing list <AE-List@media-motion.tv>.

----------------------------------------------------------------------

From: "Teddy Gage" <AE-List@media-motion.tv>
Date: Sun, 13 Jul 2014 14:49:34 -0400
Message-ID: <CAPdXPWfq3vKzTX70XbTnD6AEjg=
=3Dfzh7sSyaSKmVLUV0ihaCWUw@mail.gmail.com>
Subject: Re: [AE] Applying a slider control to an overall set of keyframes

--001a1135086e22e3b004fe17a5b1
Content-Type: text/plain; charset=3DUTF-8
Content-Transfer-Encoding: quoted-printable

That's awesome. Thanks folks!


On Sat, Jul 12, 2014 at 3:05 PM, Zack Lovatt <AE-List@media-motion.tv>
wrote:

Chris's expression would do what you're looking for. S=
et 'minx=3D3D' and
'miny=3D3D' to whatever you want the minimum value to be. As your s=
lider go=3D
es
from 0 to 100, the value will change from [minX, miny] to the =
keyed value=3D
.
Zack Lovatt
416.7=
86.4129
www.zacklovatt.com<=
/a>


On 12 July 2014 11:18, Teddy Gage <AE-List@media-motion.tv> wrote:

Ha, I wrote that after a few gin and tonics myself, so maybe=
 it wasn't
clear. Basically, this is a followup from the realistic camera shake
thread. I have a camera with hundreds / thousands of shake keyframes
extrapolated from the 3D camera tracker. That is parented to a null that=3D
 is
making the actual camera path and motion, which is smooth. W=
hat would be=3D
 a
good way to scale up or scale down the amount of shake on th=
e camera as
needed? Also maybe the best way to smooth / interpolate those keys, as s=3D
ome
are quite juddery?


On Fri, Jul 11, 2014 at 11:09 PM, Rendernyc <AE-List@media-motion.tv>
wrote:

Looks like I misread your email teddy while I was having a=
 beer and
holding a baby=3DE2=3D80=3DA6 my mistake :)

Rereading now and do you want to use the slider as a multiplier? So whe=3D
n
the slider is at 1 the object is on the path... At 0 the o=
bject would b=3D
e at
 0,0,0  at 2 the object would be double the position of th=
e current tim=3D
e?
On Jul 11, 2014, at 8:57 PM, "Chris Zwar" <AE-List@media-mo=
tion.tv>
wrote:

Not sure I understand 100%, but it sounds like you would use a slider t=3D
o
control the interpolation between the layers actual positi=
on, and a min=3D
imum
or maximum amount.  So if you have a slider called "A=
mount 0-100" your
position expression would be:

p=3D3Dtransform.position;
x=3D3Dp[0];y=3D3Dp[1];

minx=3D3D0;miny=3D3D0;

slider=3D3Deffect("Amount 0-100")("Slider");
x=3D3Dlinear(slider,0,100,minx,x);
y=3D3Dlinear(slider,0,100,miny,y);

[x,y]


Is this what you mean?


-Chris


On 12/07/2014, at 10:07 AM, Teddy Gage <AE-List@media-motion.tv> wrote:

Not even sure this is possible. But say you have an object on a motion
path with hundreds of keys (not able to be reproduced by expressions).
Would it be possible to put an expression on a slider linked to those
keyframes to dynamically control, say, the absolute minimum and maximum
values the object travels on the x axis?

Sort of like scaling the entire motion path of keys in one or all
directions, but tying that to a slider, so that when the slider is at 0=3D
,
there is no motion. ie it clamps all values to 0.

There is probably an easier way to do this but I was wondering if this
it was possible like this. Thanks,
-TG

--
_____________________________
VFX & Motion Graphic Artist
teddygage dot com



--
_____________________________
VFX & Motion Graphic Artist
teddygage dot com


      
--=3D20
_____________________________
VFX & Motion Graphic Artist
teddygage dot com

--001a1135086e22e3b004fe17a5b1
Content-Type: text/html; charset=3DUTF-8
Content-Transfer-Encoding: quoted-printable

<div dir=3D3D"ltr">That&#39;s awesome. Thanks folks!<=
;/div><div class=3D3D"gmail=3D
_extra"><br><br><div class=3D3D"gmail_quote&quo=
t;>On Sat, Jul 12, 2014 at 3:05 PM,=3D
 Zack Lovatt <span dir=3D3D"ltr">&lt;<a href=3D3D"mailto:A=
E-List@media-motion.t=3D
v" target=3D3D"_blank">AE-List@media-motion.tv</a>&gt=
;</span> wrote:<br>

<blockquote class=3D3D"gmail_quote" style=3D3D"margin:0 0=
 0 .8ex;border-left:1p=3D
x #ccc solid;padding-left:1ex"><div dir=3D3D"ltr">C=
hris&#39;s expression woul=3D
d do what you&#39;re looking for. Set &#39;minx=3D3D&#39; and &=
amp;#39;miny=3D3D&#3=3D
9; to whatever you want the minimum value to be. As your slider goes from 0=
=3D
 to 100, the value will change from [minX, miny] to the keyed value.</di=
v>



<div class=3D3D"gmail_extra"><br clear=3D3D"all&quo=
t;><div><div dir=3D3D"ltr">Zack Lov=3D
att<div><font size=3D3D"1"><a href=3D3D"tel:416.786.4129" value=
=3D3D"+14167864129=3D
" target=3D3D"_blank">416.786.4129</a></font>=
</div><div><span style=3D3D"font-s=3D
ize:x-small"><a href=3D3D"http://www.zacklovatt.com" target=3D3D"=
;_blank">www.za=3D
cklovatt.com</a>=
;</span></div>



</div></div><div><div class=3D3D"h5">
<br><br><div class=3D3D"gmail_quote">On 12 July=
 2014 11:18, Teddy Gage <span =3D
dir=3D3D"ltr">&lt;<a href=3D3D"mailto:AE-List@media-motion.tv&qu=
ot; target=3D3D"_blank=3D
">AE-L=
ist@media-motion.tv</a>&gt;</span> wrote:<br><=
blockquote class=3D3D"gma=3D
il_quote" style=3D3D"margin:0 0 0 .8ex;border-left:1px #ccc solid=
;padding-lef=3D
t:1ex">



<div dir=3D3D"ltr">Ha, I wrote that after a few gin and ton=
ics myself, so may=3D
be it wasn&#39;t clear. Basically, this is a followup from the realisti=
c ca=3D
mera shake thread. I have a camera with hundreds / thousands of shake keyfr=
=3D
ames extrapolated from the 3D camera tracker. That is parented to a null th=
=3D
at is making the actual camera path and motion, which is smooth. What would=
=3D
 be a good way to scale up or scale down the amount of shake on the camera =
=3D
as needed? Also maybe the best way to smooth / interpolate those keys, as s=
=3D
ome are quite juddery?</div>



<div><div>

<div class=3D3D"gmail_extra"><br><br><div cl=
ass=3D3D"gmail_quote">On Fri, Jul 1=3D
1, 2014 at 11:09 PM, Rendernyc <span dir=3D3D"ltr">&lt;=
<a href=3D3D"mailto:AE-L=3D
ist@media-motion.tv" target=3D3D"_blank">AE-List@media-motion.tv</a>&gt;</spa=3D
n> wrote:<br>





<blockquote class=3D3D"gmail_quote" style=3D3D"margin:0 0=
 0 .8ex;border-left:1p=3D
x #ccc solid;padding-left:1ex"><div dir=3D3D"auto">=
<div>Looks like I misread =3D
your email teddy while I was having a beer and holding a baby=3DE2=3D80=3DA=
6 my m=3D
istake :)</div>





<div><br></div><div>Rereading now and do you want t=
o use the slider as a mu=3D
ltiplier? So when the slider is at 1 the object is on the path... At 0 the =
=3D
object would be at =3DC2=3DA00,0,0 =3DC2=3DA0at 2 the object would be doubl=
e the po=3D
sition of the current time?</div>





<div><div><div><br>On Jul 11, 2014, at 8:57 PM, &am=
p;quot;Chris Zwar&quot; &lt;=3D
<a href=3D3D"mailto:AE-List@media-motion.tv" target=3D3D"_blank&quo=
t;>AE-List@media-=3D
motion.tv</a>&=
gt; wrote:<br><br></div><blockquote type=3D3D"cit=
e"><div>

Not sure I understand 100%, but it sounds like you would use a slider to co=
=3D
ntrol the interpolation between the layers actual position, and a minimum o=
=3D
r maximum amount. =3DC2=3DA0So if you have a slider called &quot;Amount=
 0-100&q=3D
uot; your position expression would be:<div>





<br></div><div><div style=3D3D"margin:0px;font-si=
ze:11px;font-family:&#39;Luc=3D
ida Grande&#39;">p=3D3Dtransform.position;</div><div s=
tyle=3D3D"margin:0px;font=3D
-size:11px;font-family:&#39;Lucida Grande&#39;">x=3D3Dp[0];=
y=3D3Dp[1];</div><di=3D
v style=3D3D"margin:0px;font-size:11px;font-family:&#39;Lucida Gra=
nde&#39;">





<br></div><div style=3D3D"margin:0px;font-size:11px;fon=
t-family:&#39;Lucida G=3D
rande&#39;">minx=3D3D0;miny=3D3D0;</div><div style=3D3=
D"margin:0px;font-size:11px=3D
;font-family:&#39;Lucida Grande&#39;"><br></div>=
;<div style=3D3D"margin:0px;fo=3D
nt-size:11px;font-family:&#39;Lucida Grande&#39;">





slider=3D3Deffect(&quot;Amount 0-100&quot;)(&quot;Slider&qu=
ot;);</div><div st=3D
yle=3D3D"margin:0px;font-size:11px;font-family:&#39;Lucida Grande&=
amp;#39;">x=3D3Dl=3D
inear(slider,0,100,minx,x);</div><div style=3D3D"margin:0px;f=
ont-size:11px;fo=3D
nt-family:&#39;Lucida Grande&#39;">





y=3D3Dlinear(slider,0,100,miny,y);</div><div style=3D3D"margi=
n:0px;font-size:11=3D
px;font-family:&#39;Lucida Grande&#39;"><br></div&=
gt;<div style=3D3D"margin:0px;=3D
font-size:11px;font-family:&#39;Lucida Grande&#39;">[x,y]&l=
t;/div><div style=3D
=3D3D"margin:0px;font-size:11px;font-family:&#39;Lucida Grande&=
;#39;;min-heigh=3D
t:13px">





<br></div><div style=3D3D"margin:0px;font-size:11px;fon=
t-family:&#39;Lucida G=3D
rande&#39;;min-height:13px"><br></div><div>Is=
 this what you mean?=3DC2=3DA0</di=3D
v><div><br></div><div><br></div><=
div>-Chris</div><div><br></div><div><br=
><d=3D
iv>





<div>On 12/07/2014, at 10:07 AM, Teddy Gage &lt;<a href=3D3D"mailto:=
AE-List@m=3D
edia-motion.tv" target=3D3D"_blank">AE-List@media-motion.tv<=
/a>&gt; wrote:</d=3D
iv><br><blockquote type=3D3D"cite"><div dir=3D3=
D"ltr">Not even sure this is pos=3D
sible. But say you have an object on a motion path with hundreds of keys (n=
=3D
ot able to be reproduced by expressions). Would it be possible to put an ex=
=3D
pression on a slider linked to those keyframes to dynamically control, say,=
=3D
 the absolute minimum and maximum values the object travels on the x axis?=
=3D
=3DC2=3DA0<div>







<br></div><div>Sort of like scaling the entire motion pat=
h of keys in one o=3D
r all directions, but tying that to a slider, so that when the slider is at=
=3D
 0, there is no motion. ie it clamps all values to 0.</div><div>=
;<br></div>







<div>There is probably an easier way to do this but I was wondering i=
f this=3D
 it was possible like this. Thanks,</div><div>-TG</div>&l=
t;div><div><br></div>=3D
-- <br><div dir=3D3D"ltr"><div><font size=3D=
3D"1">_____________________________=3D
</font></div>







<div><font style=3D3D"background-color:rgb(255,255,255)"=
 color=3D3D"#6aa84f" si=3D
ze=3D3D"1" face=3D3D"georgia, serif">VFX &amp; M=
otion Graphic Artist<br>teddyga=3D
ge dot com</font></div></div>
</div></div>
</blockquote></div><br></div></div></div&g=
t;</blockquote></div></div></div></b=3D
lockquote></div><br><br clear=3D3D"all"><=
div><br></div>-- <br><div dir=3D3D"ltr=3D
"><div><font size=3D3D"1">___________________=
__________</font></div><div><fon=3D
t style=3D3D"background-color:rgb(255,255,255)" color=3D3D"#=
6aa84f" size=3D3D"1" =3D
face=3D3D"georgia, serif">VFX &amp; Motion Graphic Artist&=
lt;br>





teddygage dot com</font></div></div>
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</div></div></blockquote></div><br></div&g=
t;</div></div>
</blockquote></div><br><br clear=3D3D"all"&g=
t;<div><br></div>-- <br><div dir=3D3D"=3D
ltr"><div><font size=3D3D"1">________________=
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font style=3D3D"background-color:rgb(255,255,255)" color=3D3D&quo=
t;#6aa84f" size=3D3D"=3D
1" face=3D3D"georgia, serif">VFX &amp; Motion Graphic=
 Artist<br>

teddygage dot com</font></div></div>
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<= font style=3D"background-color:rgb(255,255,255)" color=3D"#6aa84f" size=3D"= 1" face=3D"georgia, serif">VFX & Motion Graphic Artist
teddygage dot com
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