Mailing List AE-List@media-motion.tv — Message #58207
From: Søren Christensen <AE-List@media-motion.tv>
Subject: Re: [AE] speaking of codecs....
Date: Wed, 22 Jul 2015 21:03:23 +0200
To: After Effects Mail List <AE-List@media-motion.tv>

The banding issue can be a problem. But especially converting 10 bit videos  to hap seems to give me unexpected artifacts at times.

Søren



On 22 Jul 2015, at 20:56, Walter Soyka <AE-List@media-motion.tv> wrote:

HAP performance with d3 seems to be on par with DXV, and HAP seems to have a lot more momentum right now as the GPU-oriented codec of choice with good support across a variety of products. Different d3 ops seem to have different preferences on deliverables, so ultimately we deliver what we are asked for.

One thing I'd call out about all of these GPU-texture-based codecs is their tendency to exaggerate banding; we've had to do some pretty aggressive debanding prior to render to keep things looking lovely.

walter soyka â–¼ keen live 

On Wed, Jul 22, 2015 at 2:48 PM, Søren Christensen <AE-List@media-motion.tv> wrote:

another codec that performs awesome is HAP, it comes in three flavours, hap, hapQ and hap alpha.
It is both for pc and mac. It is gpu decoded.

haven't tried it with d3, though. 


Best regards,
Søren

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