From: "Byron Nash" Received: from mail-qk0-f181.google.com ([209.85.220.181] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 5797305 for AE-List@media-motion.tv; Wed, 22 Jul 2015 22:05:11 +0200 Received: by qkdl129 with SMTP id l129so160769043qkd.0 for ; Wed, 22 Jul 2015 13:10:18 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=fyLh/eg+wJ82OUAJ0DM4Twroz4RamTpuWi9GusUsCBE=; b=wM0Ar59ixu7vuvMX9vZYQC0TajQzelXTb1camTEedXGIrnJNovlE4/dHn5NYRwWGHD 7jFBEzsyBFKMn9MM9w+6rW6einYBAEEGqoeUj8vDCeGCfIvMVYz6Ft5Ut9nhNDMpxM15 ajSdYryV5e2FiAdlnCPHO4+IjeB0GPmigbUBZKz4T145kj6j5iUGrAgXwXFf/8/QOeKg jPrBEcsLy7QmEvF5xByaQV5ZmGiOk9fDXZUbQBxzmXZ1XwxdizKjzq5wcUvGwCsMOsFk Qshyi3gvxa9xLtlkUpzJ585vU9TKdtYdYC+X5/05PdwxKmkxjH6W1QLOLba2VH/sjeIW WLpQ== X-Received: by 10.140.150.70 with SMTP id 67mr6922421qhw.1.1437595818295; Wed, 22 Jul 2015 13:10:18 -0700 (PDT) MIME-Version: 1.0 Received: by 10.140.92.245 with HTTP; Wed, 22 Jul 2015 13:09:58 -0700 (PDT) In-Reply-To: References: Date: Wed, 22 Jul 2015 16:09:58 -0400 Message-ID: Subject: Re: [AE] Compensating for temporal artifacts from subtle color shifts To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11353b0a14877f051b7c5c0a --001a11353b0a14877f051b7c5c0a Content-Type: text/plain; charset=UTF-8 Thanks for the tip. I tried that just now and it looks the same. On Wed, Jul 22, 2015 at 4:02 PM, Bruce Tovsky wrote: > fading a black solid on and off sometimes cures these kind of things for > me - works in both avid and ae > b > > On Jul 22, 2015, at 3:45 PM, Byron Nash wrote: > > > We have a shot here that is stuttering when it fades up and down. I am > tasked to find a solution. The issue is that the object is dark gray fading > up and then down over a black screen. The final RGB value is [28,28,28], > completed over about 60 frames. There aren't enough pixel values in 8bit to > make the fade happen without duplicating values and having an odd cadence. > The result is that the logo appears to strobe as it fades up. Rendering in > 16 bit theoretically removes the stuttering, but we are unable to see the > difference due to the displays being 8bit. Dithering wouldn't work on a > solid color without introducing noise, right? This needs to end up in > Premiere Pro. > > > > Can anyone think of any other way to get this to fade up smoothly? I > doubt they will change the color. > > > > Thanks > > > > > > +---End of message---+ > To unsubscribe send any message to > --001a11353b0a14877f051b7c5c0a Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
Thanks for the tip. I tried that just now and it looks the= same.=C2=A0

On Wed, Jul 22, 2015 at 4:02 PM, Bruce Tovsky <AE-List@media-motion= .tv> wrote:
fading a black = solid on and off sometimes cures these kind of things for me -=C2=A0 works = in both avid and ae
b

On Jul 22, 2015, at 3:45 PM, Byron Nash <AE-List@media-motion.tv> wrote:

> We have a shot here that is stuttering when it fades up and down. I am= tasked to find a solution. The issue is that the object is dark gray fadin= g up and then down over a black screen. The final RGB value is [28,28,28], = completed over about 60 frames. There aren't enough pixel values in 8bi= t to make the fade happen without duplicating values and having an odd cade= nce. The result is that the logo appears to strobe as it fades up. Renderin= g in 16 bit theoretically removes the stuttering, but we are unable to see = the difference due to the displays being 8bit. Dithering wouldn't work = on a solid color without introducing noise, right? This needs to end up in = Premiere Pro.
>
> Can anyone think of any other way to get this to fade up smoothly? I d= oubt they will change the color.
>
> Thanks





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