From: "Byron Nash" Received: from mail-qg0-f49.google.com ([209.85.192.49] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 5797428 for AE-List@media-motion.tv; Thu, 23 Jul 2015 15:19:59 +0200 Received: by qgii95 with SMTP id i95so86154134qgi.2 for ; Thu, 23 Jul 2015 06:25:06 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=7TFHKL8gn4TSJVJLLIeMxlX0nTTRJ2uE5e6sBWOjaVg=; b=0q/tccQ1ZaZ1XAA2zV1X2rEucT/q5ddswJA0Tl+VjZbOHo4iGqyZ8THFTLHqfCqN2J jRmcjMqcBkw3LCGdFxktPNadE6LEckN6i3EKhgzd1WtGIMZFkQwmmLTsH3n+v41UaTaI MoXpRLKkf/ljrXj0GqJp/STthM7k9MMjOU/jdfBTBWtMlPh9E2LwnH5EAYI1J1H4kpGp MWdU3yaF6pT2Ym6PDbG84n2xeWO6m7x60g+KXILIN4ZOjr1QFbq+r8ZBH9dJTk41zsE8 4maCb0VkSzR0A3G45K5VmcWM4lu2mx3KOhpCssyDJRxCmxEIpqmyDsTYZ3jubpax7CDh YXHA== X-Received: by 10.140.235.8 with SMTP id g8mr4503919qhc.94.1437657906846; Thu, 23 Jul 2015 06:25:06 -0700 (PDT) MIME-Version: 1.0 Received: by 10.140.92.245 with HTTP; Thu, 23 Jul 2015 06:24:47 -0700 (PDT) In-Reply-To: References: Date: Thu, 23 Jul 2015 09:24:47 -0400 Message-ID: Subject: Re: [AE] Compensating for temporal artifacts from subtle color shifts To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a1136e81cd8a520051b8ad0cb --001a1136e81cd8a520051b8ad0cb Content-Type: text/plain; charset=UTF-8 We were able to brighten the images up so that helped a lot. I tried adding noise and it did help some too. On Wed, Jul 22, 2015 at 7:38 PM, Chris Zwar wrote: > If all else fails, try splitting the fade into an individual clip, > changing the speed to 99% or 101% and enabling frame blending. > > > On 23 Jul 2015, at 5:45 am, Byron Nash wrote: > > > > We have a shot here that is stuttering when it fades up and down. I am > tasked to find a solution. The issue is that the object is dark gray fading > up and then down over a black screen. The final RGB value is [28,28,28], > completed over about 60 frames. There aren't enough pixel values in 8bit to > make the fade happen without duplicating values and having an odd cadence. > The result is that the logo appears to strobe as it fades up. Rendering in > 16 bit theoretically removes the stuttering, but we are unable to see the > difference due to the displays being 8bit. Dithering wouldn't work on a > solid color without introducing noise, right? This needs to end up in > Premiere Pro. > > > > Can anyone think of any other way to get this to fade up smoothly? I > doubt they will change the color. > > > > Thanks > > > +---End of message---+ > To unsubscribe send any message to > --001a1136e81cd8a520051b8ad0cb Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
We were able to brighten the images up so that helped a lo= t. I tried adding noise and it did help some too.=C2=A0

On Wed, Jul 22, 2015 at 7:38 PM= , Chris Zwar <AE-List@media-motion.tv> wrote:
If all else fails, try splitting the fade into an= individual clip, changing the speed to 99% or 101% and enabling frame blen= ding.

> On 23 Jul 2015, at 5:45 am, Byron Nash <AE-List@media-motion.tv> wrote:
>
> We have a shot here that is stuttering when it fades up and down. I am= tasked to find a solution. The issue is that the object is dark gray fadin= g up and then down over a black screen. The final RGB value is [28,28,28], = completed over about 60 frames. There aren't enough pixel values in 8bi= t to make the fade happen without duplicating values and having an odd cade= nce. The result is that the logo appears to strobe as it fades up. Renderin= g in 16 bit theoretically removes the stuttering, but we are unable to see = the difference due to the displays being 8bit. Dithering wouldn't work = on a solid color without introducing noise, right? This needs to end up in = Premiere Pro.
>
> Can anyone think of any other way to get this to fade up smoothly? I d= oubt they will change the color.
>
> Thanks


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