From: "Walter Soyka" Received: from mail-qk0-f171.google.com ([209.85.220.171] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 5797658 for AE-List@media-motion.tv; Fri, 24 Jul 2015 01:24:56 +0200 Received: by qkbm65 with SMTP id m65so5017907qkb.2 for ; Thu, 23 Jul 2015 16:30:05 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:date :message-id:subject:from:to:content-type; bh=RX6cBXOI3gDbO9JyeVASgHlcA+dkJAUZElrQpIzBibg=; b=efPh5b8gfciyaLZTEZpPejJX7ELcLS5qIR3/uNvtfQRcR12tTgM5sCzTo4391iGn0P TovvffTwJUMYYVaZHkGe8X4qP4OmTzHNvMf1PIDZIoRW2eAxxvQ6eqo1NaZbZJ3YSDCV eLGvofoqmF8/bF5bCdOBFAUmELx2lWmUpIy4FlLaJU6dfvbxEVmU+qDGVm+xqHywDqn+ edTkttsh7ASz++20l87Z0p6u+HnZRh+pzm6p+K1RU/ompYUHMDSASnibW3ZuTnPKYSzE v35xSSExxn5/drNH5qtrw/VWawXGMs4Bj1IInl18vNjgFC6JiCRMAmGnYaHUua40xjOO P2lg== X-Gm-Message-State: ALoCoQmc4DzXUN8VHWlj/9455HoaklwCi7nodgiCTfRaq1zzygTq/NaF+vp2DYHMtfrhZmDJA5ya MIME-Version: 1.0 X-Received: by 10.140.47.36 with SMTP id l33mr15862451qga.35.1437694205357; Thu, 23 Jul 2015 16:30:05 -0700 (PDT) Received: by 10.140.18.234 with HTTP; Thu, 23 Jul 2015 16:30:04 -0700 (PDT) Received: by 10.140.18.234 with HTTP; Thu, 23 Jul 2015 16:30:04 -0700 (PDT) In-Reply-To: References: Date: Thu, 23 Jul 2015 19:30:04 -0400 Message-ID: Subject: Re: [AE] 3 points to establish a plane To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c1673868096e051b9344bc --001a11c1673868096e051b9344bc Content-Type: text/plain; charset=UTF-8 I keep meaning to add this to my 3d-layer-tools script, but I posted the expressions to do this here: https://forums.creativecow.net/thread/2/1053700 You may need to translate to world space or vectors depending on what parenting you have going on, but that should get you started. w. On Jul 23, 2015 6:27 PM, "Byron Nash" wrote: > What's the math to determine a plane based on three nulls in 3D space? I'd > like to replicate the functionality of the built in tracker and be able to > select three nulls and get a layer that sits on that plane in space. I > figure it can be done with expressions and the pointAt() function but I'm > not sure how to get the 3rd dimension. > > Thanks > Byron > --001a11c1673868096e051b9344bc Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable

I keep meaning to add this to my 3d-layer-tools script, but = I posted the expressions to do this here:

= https://forums.creativecow.net/thread/2/1053700

You may need to translate to world space or vectors dependin= g on what parenting you have going on, but that should get you started.
=

w.

On Jul 23, 2015 6:27 PM, "Byron Nash" = <AE-List@media-motion.tv&= gt; wrote:
What's the math to determine a plane based on three nulls in 3= D space? I'd like to replicate the functionality of the built in tracke= r and be able to select three nulls and get a layer that sits on that plane= in space. I figure it can be done with expressions and the pointAt() funct= ion but I'm not sure how to get the 3rd dimension.

T= hanks
Byron
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