From: "Teddy Gage" Received: from mail-yk0-f171.google.com ([209.85.160.171] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 5798974 for AE-List@media-motion.tv; Tue, 28 Jul 2015 06:21:21 +0200 Received: by ykfw194 with SMTP id w194so86594079ykf.0 for ; Mon, 27 Jul 2015 21:26:38 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=QCYspJPVQFhP2xKasl4Dj9el90Ix6FM7GnkBMBbFDXA=; b=hEio5eu7JnvgCwuK7vbVCZZRh6u1kxjoEpPR1Svt8HGpYMpevyK9hnlGBmLLYDYHk0 LQpHY2oxUe6NbQ+PJ7Hwkk+ruf43J3N/+BBt7/fGK7qJdl7WS2X5rTx5u4bXl64POOJR e3OahHLOOHOczGtqOOlmpBbUqrXe7hfCUvJ5fKpZYy0g/Z0GoTffZFVVGakf4LitCMnH nz7p/QxnbBQFwSxx0qAf35RQck6oXf07XnGKLHf+7yME63Jkl0bzl7fMjNfYVUgAymQg rTewPoijOrAGAiUIZUK+iccHAZH55C28wMzUcp1O4WSPoTdjRvtgj2OtgOKTV2Hhpk29 OABw== MIME-Version: 1.0 X-Received: by 10.170.51.8 with SMTP id 8mr32803920ykt.38.1438057598792; Mon, 27 Jul 2015 21:26:38 -0700 (PDT) Received: by 10.129.76.78 with HTTP; Mon, 27 Jul 2015 21:26:38 -0700 (PDT) In-Reply-To: References: Date: Tue, 28 Jul 2015 00:26:38 -0400 Message-ID: Subject: Re: [AE] Complicated rig removal To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11390ba857b928051be7e032 --001a11390ba857b928051be7e032 Content-Type: text/plain; charset=UTF-8 No, unfortunately it's for a VR project, and it looks like there was no TD for the shoot. Stabilization alone has been tough... On Tuesday, July 28, 2015, Phil Spitler wrote: > If they are not doing 360 degree video you could ask them to choose which > camera(s) they are using to at least get the number of angles reduced :-) > > Good luck. > > Phil > > > *Phil Spitler* | Creative Technologist | *Bonfire Labs* | t : > 415.394.8200 m : 415.571.3139 > > Website | Facebook > | LinkedIn > > > > > On Jul 27, 2015, at 9:01 PM, Teddy Gage wrote: > > it's shot at 80 fps on 7 cameras so manual roto is virtually out of the > question. And budget. > > > -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --001a11390ba857b928051be7e032 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable No, unfortunately it's for a VR project, and it looks like there was no= TD for the shoot. Stabilization alone has been tough...

On Tuesday,= July 28, 2015, Phil Spitler <AE-List@media-motion.tv> wrote:
<= div style=3D"word-wrap:break-word">If they are not doing 360 degree video y= ou could ask them to choose which camera(s) they are using to at least get = the number of angles reduced :-)

Good luck.
Phil


=
Phil Spitler=C2=A0 |=C2= =A0 Creative Technologist =C2=A0 |=C2=A0=C2=A0Bonfire Labs=C2=A0 |= =C2=A0 t : 415.394.8200=C2=A0 m : 415.571.3139

Website=C2=A0|=C2=A0Facebook=C2=A0|=C2=A0LinkedIn

=


On Jul 27, 2015, at 9:01 PM, Teddy Gage wrote:

=C2=A0it's shot at 80 fps on 7 cameras=C2=A0so manual=C2=A0roto= is virtually out of the question. And budget.


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_____________________________
VFX & Motion Graphic Artist
teddygage dot com

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