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No, unfortunately it's for a VR project, and it looks like there was no TD for the shoot. Stabilization alone has been tough...
On Tuesday, July 28, 2015, Phil Spitler <AE-List@media-motion.tv> wrote:
If they are not doing 360 degree video you could ask them to choose which camera(s) they are using to at least get the number of angles reduced :-)
Good luck.
Phil
Phil Spitler | Creative Technologist  |  Bonfire Labs | t : 415.394.8200 m : 415.571.3139
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On Jul 27, 2015, at 9:01 PM, Teddy Gage wrote:  it's shot at 80 fps on 7 cameras so manual roto is virtually out of the question. And budget.
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_____________________________ VFX & Motion Graphic Artist teddygage dot com
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