From: "Roei Tzoref" Received: from mail-la0-f51.google.com ([209.85.215.51] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 5799000 for AE-List@media-motion.tv; Tue, 28 Jul 2015 08:21:49 +0200 Received: by laah7 with SMTP id h7so62343722laa.0 for ; Mon, 27 Jul 2015 23:27:07 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=feHsAZRjsKQRno89PVEirwQy+CvO/teARSpHYR8m2xQ=; b=DhWULQwaBtmpMDDwZyNf6SawQQ6kA3V2+W2/fnF/4glnS+PdhFBnRl70SgiI2BBvdx y948TkAEPOtkdlbQwp+1GyrT/Okg8N9rKy0A7tClbnF4Fp9wCpSlGcdefh2HrTC/5Ukc vs+/n+UyGpLD8R6V6dKYWvd86nROgpY3Zo2f7+0t6MM92Kwthbgl8wO/ndDIBQFZI7jJ xxkGMV7Y4HFgyJi1PFwy+WD8FDgHq+vGAesoz2A77keEoBiff1bb0JakEL+cBjHnINu1 FDNojTb6K8aPiUSNe8PxNzfQMoxvvKaEsBfm+StYI/afJg7fwgSDM0YsUHWHjvBr4jex e3NA== X-Received: by 10.152.20.106 with SMTP id m10mr31492663lae.7.1438064827200; Mon, 27 Jul 2015 23:27:07 -0700 (PDT) MIME-Version: 1.0 Received: by 10.112.221.172 with HTTP; Mon, 27 Jul 2015 23:26:27 -0700 (PDT) In-Reply-To: References: Date: Tue, 28 Jul 2015 09:26:27 +0300 Message-ID: Subject: Re: [AE] Complicated rig removal To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0141aaac307bc1051be98fbd --089e0141aaac307bc1051be98fbd Content-Type: text/plain; charset=UTF-8 if you could send a frame or better - a short sequence, it will help finding a solution. On Tue, Jul 28, 2015 at 7:26 AM, Teddy Gage wrote: > No, unfortunately it's for a VR project, and it looks like there was no TD > for the shoot. Stabilization alone has been tough... > > > On Tuesday, July 28, 2015, Phil Spitler wrote: > >> If they are not doing 360 degree video you could ask them to choose which >> camera(s) they are using to at least get the number of angles reduced :-) >> >> Good luck. >> >> Phil >> >> >> *Phil Spitler* | Creative Technologist | *Bonfire Labs* | t : >> 415.394.8200 m : 415.571.3139 >> >> Website | Facebook >> | LinkedIn >> >> >> >> >> On Jul 27, 2015, at 9:01 PM, Teddy Gage wrote: >> >> it's shot at 80 fps on 7 cameras so manual roto is virtually out of the >> question. And budget. >> >> >> > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > > --089e0141aaac307bc1051be98fbd Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
if you could send a frame or better - a short sequenc= e, it will help finding a solution.


On Tue, Jul 28, 2015 at 7:26 A= M, Teddy Gage <AE-List@media-motion.tv> wrote:
No, unfortunately it's for a VR project, and= it looks like there was no TD for the shoot. Stabilization alone has been = tough...


On Tuesday, July 28= , 2015, Phil Spitler <AE-List@media-motion.tv> wrote:
If they are not doing 360 deg= ree video you could ask them to choose which camera(s) they are using to at= least get the number of angles reduced :-)

Good luck.

Phil


=
Phil Spitler=C2=A0 |=C2= =A0 Creative Technologist =C2=A0 |=C2=A0=C2=A0Bonfire Labs=C2=A0 |= =C2=A0 t : 415.394.8200=C2=A0 m : 415.571.3139

Website=C2=A0|=C2=A0Facebook=C2=A0|=C2=A0LinkedIn

=


On Jul 27, 2015, at 9:01 PM, Teddy Gage wrote:

=C2=A0it's shot at 80 fps on 7 cameras=C2=A0so manual=C2=A0roto= is virtually out of the question. And budget.


--
__________________= ___________
VFX & Motion G= raphic Artist
teddygage dot com


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