Mailing List AE-List@media-motion.tv — Message #63443
From: Phil Spitler <AE-List@media-motion.tv>
Subject: Re: [AE] Multiple cameras per comp hack
Date: Wed, 22 Nov 2017 08:56:49 -0800
To: After Effects Mail List <AE-List@media-motion.tv>
Seems like you could duplicate your master comp six times and delete the cameras from the duplicated comps.

Then copy the camera rig and your NULL from your master comp using the “copy with property links” option and paste it into each of the duplicated comps.

Now just turn off all but 1 camera in each of the 6 comps and that should work perfectly

Animate the NULL (or individual cameras for that matter) in the master comp and your 6 dupe comps will update.

Hope this helps.

Phil





Phil Spitler
  |  Creative Technologist |  Bonfire Labs  |  t : 415.394.8200  m : 415.571.3139


On Nov 22, 2017, at 6:56 AM, Stephen van Vuuren <AE-List@media-motion.tv> wrote:

I have a need to have six cameras in one master comp, looking in different directions but rigged together so I can move the camera rig easily as one e.g. with a null.
 
I’m messing with the multiple comp, single camera method and it’s very awkward.
 
Of course, AE only will render the top camera per comp. But is there a way to feed output from all six cameras into another comp that would be a preview and render comp i.e. made of six precomps of the output of each camera?
 
If you switch the active camera, AE see the output just fine for each camera layer in a comp, so I figure there has got to be some internal function to get that output somewhere.
 
 
Best,
Stephen
 
stephen van vuuren
336.202.4777
 
 
A film is – or should be – more like music than like fiction. It should be a progression of moods and feelings. The theme, what’s behind the emotion, the meaning, all that comes later.
–Stanley Kubrick

 
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