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> Teddy Gage wrote:
> However if you use Premiere you should see a fairly significant boost to
any function
> that uses Mercury playback engine, such as...video playback.
Actually, Premiere uses only the CPU for most playback situations. Decoding
of H.264, ProRes, MPEG2, and most other codecs is done entirely on the CPU
on pretty much all systems. Some RAW formats benefit from GPU accelerated
de-Bayering, though. GPU-accelerated H.264 decoding is available on very few
selected Intel graphics chips only, and I'd describe it as experimental for
now.
A GPU can help you get better playback performance when you do scaling,
frame rate changes, color grading, transitions, etc. - but not if you throw
an HD 29.97 clip on an HD 29.97 timeline and hit play.
GPU acceleration is just one part of the Mercury Playback Engine. It's a
64-bit, multi-threaded, CPU and GPU based playback engine.
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