From: "Rachel Max" Received: from pv33p33im-asmtp002.me.com ([17.142.241.11] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 6437652 for AE-List@media-motion.tv; Wed, 18 Apr 2018 02:20:55 +0200 Received: from process-dkim-sign-daemon.pv33p33im-asmtp002.me.com by pv33p33im-asmtp002.me.com (Oracle Communications Messaging Server 8.0.1.2.20170607 64bit (built Jun 7 2017)) id <0P7C00300U0QC900@pv33p33im-asmtp002.me.com> for AE-List@media-motion.tv; Wed, 18 Apr 2018 00:26:27 +0000 (GMT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=mac.com; s=04042017; t=1524011187; bh=QImVgVFg60Kkp0AeYQokCgQT2xnES+jczHWKfjtk8tc=; h=From:Content-type:MIME-version:Subject:Date:To:Message-id; b=p0uBISCXGTXaKGz0XOR+sUYUOp8nF3MdZObMXh/tldkcN1LmFLujaalQUGHah9erp XnpUq8pNwO30p+kK1rwEp0ry0e61wJRhicnR/lnn5yGmQBxBZFSJrFjh6IL489NG/h WEVk4216y4U2K6xktg3ObryCn7UQwp1lCSyTUfpiCtIWR26mNMtmMr9/tRZptuli20 UcszKMDDJd1t8JPZeOk4XnFp6j11WL0ykscatZ+Rbsv89hnypx0JPiIGPO2v0UfZ4M /gZslpTKF8yPbcy5MTTJK2auGwKrRylhaklRP9yssFH6cz6ikun9a6ZTF9nqkgL3Ue +R5MkvVqvPQoQ== Received: from icloud.com ([127.0.0.1]) by pv33p33im-asmtp002.me.com (Oracle Communications Messaging Server 8.0.1.2.20170607 64bit (built Jun 7 2017)) with ESMTPSA id <0P7C000T5UK0EO00@pv33p33im-asmtp002.me.com> for AE-List@media-motion.tv; Wed, 18 Apr 2018 00:26:25 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:,, definitions=2018-04-17_13:,, signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 clxscore=1015 suspectscore=2 malwarescore=0 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=8.0.1-1707230000 definitions=main-1804180002 Content-type: multipart/alternative; boundary="Apple-Mail=_A7426935-E99A-4DF8-97F6-FA41E80F0986" MIME-version: 1.0 (Mac OS X Mail 11.1 \(3445.4.7\)) Subject: Re: [AE] Bounce particles off OBJ Date: Tue, 17 Apr 2018 17:26:23 -0700 References: To: After Effects Mail List In-reply-to: Message-id: <289FF678-F7CC-4280-B073-D6A5ED3DBB08@mac.com> X-Mailer: Apple Mail (2.3445.4.7) --Apple-Mail=_A7426935-E99A-4DF8-97F6-FA41E80F0986 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 Take a look at Newton . Cheers, Rachel > On Apr 17, 2018, at 5:21 PM, Chris Zwar = wrote: >=20 > I=E2=80=99m working on a project where I=E2=80=99d like to have = particles falling down and bounce/slide off an obj - think of rain = falling down and then running off an object, eg a car or an umbrella. > I=E2=80=99m not sure there=E2=80=99s a solution to do this in AE, but = any suggestions? Both Particular and Stardust can emit from an obj, but = particles can=E2=80=99t bounce or slide off of one. >=20 > I think I can fudge the old foam effect with a flow map to get about = 50% of the way there, but am looking for something better. >=20 > I=E2=80=99m also looking at a fudge using Re:Map and a UV pass of the = object. This may work, but again looking for options. >=20 > I don=E2=80=99t know much about platforms outside of AE, but if I = wanted to look elsewhere can anyone suggest a solution. Am I looking = for x particle in cinema, or something in maya, etc? >=20 > Cheers, >=20 >=20 > -Chris > +---End of message---+ > To unsubscribe send any message to --Apple-Mail=_A7426935-E99A-4DF8-97F6-FA41E80F0986 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8 Take = a look at Newton.

Cheers,
Rachel

On Apr = 17, 2018, at 5:21 PM, Chris Zwar <AE-List@media-motion.tv> wrote:

I=E2=80= =99m working on a project where I=E2=80=99d like to have particles = falling down and bounce/slide off an obj - think of rain falling down = and then running off an object, eg a car or an umbrella.
I=E2=80=99m not sure there=E2=80=99s a solution to do this in = AE, but any suggestions?  Both Particular and Stardust can emit = from an obj, but particles can=E2=80=99t bounce or slide off of one.

I think I can fudge the old foam effect with a = flow map to get about 50% of the way there, but am looking for something = better.

I=E2=80=99m also looking at a fudge = using Re:Map and a UV pass of the object.  This may work, but again = looking for options.

I don=E2=80=99t know = much about platforms outside of AE, but if I wanted to look elsewhere = can anyone suggest a solution.  Am I looking for x particle in = cinema, or something in maya, etc?

Cheers,

-Chris
+---End = of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>

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