From: "Brian Maffitt" Received: from mail-ot0-f170.google.com ([74.125.82.170] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 6437654 for AE-List@media-motion.tv; Wed, 18 Apr 2018 02:23:39 +0200 Received: by mail-ot0-f170.google.com with SMTP id v64-v6so12847otb.13 for ; Tue, 17 Apr 2018 17:29:13 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=totaltraining.com; s=google; h=mime-version:references:in-reply-to:from:date:message-id:subject:to; bh=9FmXBMrfxvNhTrn/T6AMb88D1rJLuhAWFjZkjYg37jM=; b=VSAHceKP9/XpcaZQ7baZs7+W5AffMbaBAQZSwzFwzkWYfMrRxonM6KNiFCsq3rxRud RLTo9bzHnAKTc3R8SgwHJ8UnZ0nlmi2SQw4QUUtbTRFCh6YbbXCmVMzF055qA0IKdfJ0 Vot/Ws4bdoaPNSiCbrzmY8Fo7Vr9h6brG7B4k= X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:mime-version:references:in-reply-to:from:date :message-id:subject:to; bh=9FmXBMrfxvNhTrn/T6AMb88D1rJLuhAWFjZkjYg37jM=; b=IySTBnGARVtmvaTo/Q7wINf+OJXmlSlbrOeT8lZSN2UHCyXdgico0E1SLaSl+Aqwds hz7m7OX+a2gvpkM9EZTEv6QPPdOEU0pO5V1obrQ0kPij3lw20NaUkmCNgnayE9ErpFcX McvHPdsRZyBRJoPLLjD8DkBUJJr48u3RPnhbzYAUl7bkBUFY9yKiXYWLZIDkfni1DhKN kuYTZYea6W3oc3TfvfCEhTi8+0SHqd8hyjsmAkoXorm6I/siu5+gq2zJkCljlGtJeFiU ObpDEUx/wCY3Pk2IOaAKjP8OJEwAnwe4/rjFO2XG4S51StfXizp+MIg9aQGLsNAoDZ8U i4pg== X-Gm-Message-State: ALQs6tABph3fTqhnubnOvPm93oplQru+GJEqUrR784Cib6br1EPcKhJR hb8XcFdekU0CZ9r2fVoA4mUr/NRlTWA2mjjPcGDYcA== X-Google-Smtp-Source: AIpwx48hmV6fFJUJ/hNaCXOjPH7+Ya3JTIOjB2xTi4ibovX2MtLVF59kdQzg6YDmLqUwxDf4UJR9FQFJsu8EdBcTgTw= X-Received: by 2002:a9d:20a3:: with SMTP id x32-v6mr2743678ota.311.1524011351918; Tue, 17 Apr 2018 17:29:11 -0700 (PDT) MIME-Version: 1.0 References: In-Reply-To: Date: Wed, 18 Apr 2018 00:29:01 +0000 Message-ID: Subject: Re: [AE] Bounce particles off OBJ To: After Effects Mail List Content-Type: multipart/alternative; boundary="00000000000043df8e056a148b1c" --00000000000043df8e056a148b1c Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Might sound crazy but look at character animator. It has particle emitters as well as physics that allow particles to bounce off of other layers (and each other). On Tue, Apr 17, 2018 at 8:26 PM Rachel Max wrote: > Take a look at Newton . > > Cheers, > Rachel > > > On Apr 17, 2018, at 5:21 PM, Chris Zwar wrote: > > I=E2=80=99m working on a project where I=E2=80=99d like to have particles= falling down and > bounce/slide off an obj - think of rain falling down and then running off > an object, eg a car or an umbrella. > I=E2=80=99m not sure there=E2=80=99s a solution to do this in AE, but any= suggestions? > Both Particular and Stardust can emit from an obj, but particles can=E2= =80=99t > bounce or slide off of one. > > I think I can fudge the old foam effect with a flow map to get about 50% > of the way there, but am looking for something better. > > I=E2=80=99m also looking at a fudge using Re:Map and a UV pass of the obj= ect. > This may work, but again looking for options. > > I don=E2=80=99t know much about platforms outside of AE, but if I wanted = to look > elsewhere can anyone suggest a solution. Am I looking for x particle in > cinema, or something in maya, etc? > > Cheers, > > > -Chris > +---End of message---+ > To unsubscribe send any message to > > > --00000000000043df8e056a148b1c Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Might sound crazy but look at character animator. It= has particle emitters as well as physics that allow particles to bounce of= f of other layers (and each other).=C2=A0

On Tue, Apr 17, 2018 at 8:26 PM Rachel Max <AE-List@media-motion.tv> wrote:
Take a look at=C2=A0Newton.

Cheers,
Rach= el


On Apr 17, 2018, at 5:= 21 PM, Chris Zwar <AE-List@media-motion.tv> wrote:

I=E2=80=99m working on a pr= oject where I=E2=80=99d like to have particles falling down and bounce/slid= e off an obj - think of rain falling down and then running off an object, e= g a car or an umbrella.
I=E2=80=99m not sure there=E2=80=99s a solution = to do this in AE, but any suggestions?=C2=A0 Both Particular and Stardust c= an emit from an obj, but particles can=E2=80=99t bounce or slide off of one= .

I think I can fudge the old foam effect with a flow map to get abo= ut 50% of the way there, but am looking for something better.

I=E2= =80=99m also looking at a fudge using Re:Map and a UV pass of the object.= =C2=A0 This may work, but again looking for options.

I don=E2=80=99t= know much about platforms outside of AE, but if I wanted to look elsewhere= can anyone suggest a solution.=C2=A0 Am I looking for x particle in cinema= , or something in maya, etc?

Cheers,


-Chris
+---End of= message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>

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