From: "Jarret Langmeire" Received: from mail-wm0-f45.google.com ([74.125.82.45] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 6458497 for ae-list@media-motion.tv; Thu, 31 May 2018 16:11:33 +0200 Received: by mail-wm0-f45.google.com with SMTP id m129-v6so54168484wmb.3 for ; Thu, 31 May 2018 07:18:36 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20161025; h=mime-version:from:date:message-id:subject:to; bh=g3ArG0K4s72DEXfCe91kE41s63sf4RBzmcmZnvWzleM=; b=FPKhk4Ohnp5MARXpyhUXtUmesESlTrmujxaDa5EazZu+5WbobAZx39EEIquX7js/0F PiCxEEtB+H5UXBgx21p2gaSt5RKbWZy8Av0aw/LLzifc5JsCZk/gK3ADlBtUMeJCLeOt enJi2el8hEJf7GuQWcRp6HrQ8XnHAxdF/ZTehY370ehwLNYOEB6PxIp11DucSNRtPANI Q3+f/1689Iqt3fnk3u6AYSIGmJEP8NwY5w/wSrVufRF4Yts3XtK7gAaCOn2nCsrXDiBS vQtFCWitIuTd6clEPdBIeSaS5Tva8XevTmRDRb82XgjtJIk4Jwya/uDKnIerBIejUos+ vbdQ== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:mime-version:from:date:message-id:subject:to; bh=g3ArG0K4s72DEXfCe91kE41s63sf4RBzmcmZnvWzleM=; b=A9SrFXG9qAkEw/Q2y3wM2vJf7me3aO/xkllXwFaWuhOdAUwrJLxkE60wlhaIc+azKv ZugvAi5ScwASCUJI7Q2siIB6PchoXPS8B6GDBNAOkRSEmBzQg72L8iipdr5HkWcYeZoR JP2xREfMCXgi73erOW1UaxT8Zbk8Y9Ts6Q/zS0+JJ1ksl3Zx4D8OnV9NpRCNlkh72uu9 rTUJyVWdvO8DOYz0Uk87XDAgU61Hp7HPRfUtbunaQxBQYiYA5Ni8uq7bXxzGho2AhYiL ViV2Jlzubrk+zrC0B7gT1sp2C5z3zQrf9rWHj7QpEvvyMnSh3AowH4F+FX0kozD2CYqq ABMg== X-Gm-Message-State: APt69E3GPvOVfpwRXubupLjWAffc1/5G6cfr5U/4BB4AIxfSVJYCY31/ glaIGYV0MGmlRtv+31oUvTljHUTKhArh9nSVNjtXbQ== X-Google-Smtp-Source: ADUXVKK8H/NUv+JX5syhrSPkJDUQeEpqVItUvdDxOER0k4ma+DkoZYTfEW++JMUK6eRwjLNerSxuUJjA+8PfObA0ekM= X-Received: by 2002:a1c:e90f:: with SMTP id q15-v6mr51718wmc.149.1527776315477; Thu, 31 May 2018 07:18:35 -0700 (PDT) MIME-Version: 1.0 Received: by 2002:adf:b2d5:0:0:0:0:0 with HTTP; Thu, 31 May 2018 07:18:34 -0700 (PDT) Date: Thu, 31 May 2018 16:18:34 +0200 Message-ID: Subject: tricky figure animation To: ae-list@media-motion.tv Content-Type: multipart/alternative; boundary="0000000000009492a2056d8124ce" --0000000000009492a2056d8124ce Content-Type: text/plain; charset="UTF-8" Hi everyone, I've got a really tricky (to me anyhow) situation where I have to animate some figures which are in a style similar to the international symbols figures. On the face of it, it sounds really simply but if you take a look at this short test you'll see what the problem is: https://www.dropbox.com/s/d2iet07vk0muozu/Figure.mp4?dl=0 The animated figure show's how I've solved it whilst the static figure on the right is the character style I need to achieve and the frame in the lower left is the overall style. Basically the figure consists of black outlines, not solid black fill. It's all fine until the arms (for example) cross in front of the body. I've come up with a solution but once the whole thing gets rigged for character animation it's going to start turning into a bit of a pain, especially given that there are different characters, different angles etc. I've uploaded a copy of the project if you're interested in taking a look to see if you can come up with a more elegant and more streamlined solution: https://www.dropbox.com/sh/sl7cdssn2uu87n7/AAA_Xkib9VQhbc48kHlSU4yja?dl=0 As ever, any advice will be hugely appreciated and you'll be saving a fellow animator from too many hours without sleep (and Westworld). Thanks very much Jarret --0000000000009492a2056d8124ce Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Hi everyone,

I've got a really tric= ky (to me anyhow) situation where I have to animate some figures which are = in a style similar to the international symbols figures. On the face of it,= it sounds really simply but if you take a look at this short test you'= ll see what the problem is:
The animated figure show's ho= w I've solved it whilst the static figure on the right is the character= style I need to achieve and the frame in the lower left is the overall sty= le.

Basically the figure consists of black outline= s, not solid black fill. It's all fine until the arms (for example) cro= ss in front of the body. I've come up with a solution but once the whol= e thing gets rigged for character animation it's going to start turning= into a bit of a pain, especially given that there are different characters= , different angles etc.=C2=A0

I've uploaded a = copy of the project if you're interested in taking a look to see if you= can come up with a more elegant and more streamlined solution:=C2=A0
=

As ever, any advice will = be hugely appreciated and you'll be saving a fellow animator from too m= any hours without sleep (and Westworld).

Thanks ve= ry much

Jarret
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