Mailing List AE-List@media-motion.tv — Message #64299
From: Chris Zwar <AE-List@media-motion.tv>
Subject: Re: [AE] Best plugin to normalise z depths
Date: Thu, 9 Aug 2018 16:27:17 +1000
To: After Effects Mail List <AE-List@media-motion.tv>
No, I’m not sure what’s going on there.  By default it’s not 32 bit, unless you click a checkbox to use a legacy version.  Then it has a range of +/- 150, which doesn’t make a dent in these frames.  Just for fun I applied 50 copies of the effect all at -150 and still no joy.

Shame that a lot of the Channel plugins are still 8 bit only...

> On 9 Aug 2018, at 4:21 pm, Timothy Sassoon <AE-List@media-motion.tv> wrote:
>
> Is Brightness/contrast 32-bit clean? I would presume so. Brightness has the virtue of moving all values equally, no companding.
>
> Tim
> On Aug 8, 2018, 11:16 PM -0700, Chris Zwar <AE-List@media-motion.tv>, wrote:
>> Hi all,
>>
>> I’m currently working on a project where frames are supplied as multichannel exrs. I’m working in 32bit float, linear space. The z-depth pass has raw values in it which are huge, I am normalising it in a precomp so I can see it, and tint it for fog/atmos effects. Currently I’m using the exposure effect to bring the values down into visible range, but as the exposure plugin has a limit of 10 stops sometimes I’m having to use 2 copies. Once I can see the image I use the levels effect to fine tune the blacks / whites.
>>
>> I’m wondering if there’s a better tool. I know AE is a bit lacking when it comes to 32 bit support, so is there a better way to bring these massive numbers down into a 0-1 range? Or is exposure / levels the best we’ve got to work with?
>>
>>
>> -Chris
>>
>> PS. It’s not an option to change the way the z pass is rendered in 3D.
>> +---End of message---+
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