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Hi all,
Just wanting to pick the collective brains on how everyone is keeping track of multiple cameras in large projects. I like to think my projects are well organised but this is one thing that I haven’t cracked yet.
Currently I’m working on a sequence that has over 20 shots in it, compositing multipass-renders from 3D. I get a camera for each shot, which I’m then using to roll out multiple FX that are being generated in After Effects for the composites. I would guess that each camera is used in 10 - 15 additional precomps for each shot.
The problem is that as the animation progresses, the cameras are often changed and updated. Swapping out 3D renders is simple, but so far I’m importing each new camera and manually pasting it into each composition. This means I can miss comps because the process is manual. And as the new cameras have new names, this can also break expressions and parenting.
In previous projects I’ve had a “master” camera that I’ve then linked to with expressions to create a version that I can roll out in precomps, and always use that one instead. If I planned ahead a bit better I would have done that here, but it’s not something I’ve done with 20+ shots, each with individual cameras.
Does anyone have a better & cleaner method than making a master camera comp that is always linked to via expressions?
-Chris
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