From: "Jim Curtis" Received: from sonic309-27.consmr.mail.gq1.yahoo.com ([98.137.65.153] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTP id 7248539 for AE-List@media-motion.tv; Fri, 22 Feb 2019 17:06:32 +0100 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=flash.net; s=s2048; t=1550852232; bh=Uycj10+yNx1UCef/32RVDkIdF7IDfgRZrAOW9yLOfu8=; h=From:Subject:Date:References:To:In-Reply-To:From:Subject; b=SorPwpvs5eG27bl2Ky9ZvC6IGu7Dn6OAuVXKXj5Ng0ZUlwBVY7FWFbuEgMkeowzI0gl2nwPl6TIfcCuNR29U7Y+I4M6uRrdoWWphBGIPQUyBDyFiQ2oVNr7aAMgdcIEFNnJH0OnkDI6vliFMjeqIE+zKOCzW0s8GKyMt6e0p5fK3Q42zxU17vrEGoYYKCzbMatRvG5Il6toKxxCvAUfmcDFY768rTpX/UjQnlm60QX3KgYZhc+/arRSy0JSFD8c4a+8hcgWTLsE4KEMHwrmuAEjr2z98MkzJwjh6TQfEXcUSL5fDgyzkWc/M89731JzXd269ZB2Cs3evsGIm4g12/g== X-YMail-OSG: .4faexkVM1m8.VBKraoSVo75Tc3r4BKQSgBHLaiUBq21kxfODmc7jtap3jImrEq z82_1DVnsuJkB9haevJ77mAfpnKSRYUa3RJ0SM8PDuaeZsz_eJo5xZo2rZb2BOGJyHeoq.stek3G bcEEiU2AfLqjqLuVTwjKorFjYKx9TJVkNZ_RfxXfeshxkD0nDxkIk6EWn7PUW6KPi7gpyCc94f8U vCjLGCAJU0To6ReyeglXi6SsU1jD5JEpgbBoo_SZuA01mXUaFewp_z92I_tsja_pA8jlcDtppYhn 5.ESAyS4xmMLHoh1PqLqYArmOH.C4NDTN6ezWNLt_I430vMxiwOjO4C2p5P4CFxubuOPJJnaexaF dDXIDF6Qa3Oy05x3I4L_IbY5XD3IjxegPXzENpaYKIR8Kj4pqax4aie56fZkeYPeu1YXhvOHbCnK .Vry6UUsDliL1NuRVKI4Z4e0qlMvwK.4YV80evLt5RhaU0ZczAqwKNXjGUG9Atm3SmJkfxGN0yDl 3EO2MAXfrh9.SzLkk2F4l4JHi0ToEBRURR16wY5jJEANwPOBeZj0I5IpU5R8Qk6IOR2VQIyyNIPp .FbsdthbE9yeHhsuSS1um9KcjnXvi5k5bHfmTl8WlWp4A4Gi0Fl4gjRlto5BWeO5fRQ2rtdxs3rc wX1NTfttnrTLxVDGuvoKu_Sp.yyQz9NHopWyPht_9DDJx6CX2kQfgTJE4HFGBoYUB6fT3AgfrL5m aLKnnMD_lc7WEWlRMdCmnKQIUKNqrEwp.qHwDs5n3oi.s5hdf_i2r88g7fV61uXejSAm_U4YrUZU lYk65wCGK.yBsk4FkKqNana1aucjKbEDg4CtlPSKjgxAVAOuv2pqvYa96aAkaLa0s5BaMkF3J4o3 V9vKyoJd94L8mkogkI5wuKjQ.Te8HQB_PUsGzmS__6i2E.6OIw52ry0KOTl9OC8kcpAnyCkyM.ho szNebJacujKLzK_mzMXbcuFjO1v23oisNBICwrA.LUcIIlwtWMrQFbdCYUQtY1bRAeMM2ebPYInX _MzENJ5ZoDiOZ0j0pU.0ImNm3_yN_fChZ_9r6rdIJbChYrveBUiU2LlC3T4an4sWOSez96INOSzV BlMvJDA7EvLSFag-- Received: from sonic.gate.mail.ne1.yahoo.com by sonic309.consmr.mail.gq1.yahoo.com with HTTP; Fri, 22 Feb 2019 16:17:12 +0000 Received: from 104-48-143-159.lightspeed.rcsntx.sbcglobal.net (EHLO mac-pro.attlocal.net) ([104.48.143.159]) by smtp413.mail.gq1.yahoo.com (Oath Hermes SMTP Server) with ESMTPA ID d0c0b711899e3ec2c4412e5482e36e43 for ; Fri, 22 Feb 2019 16:17:11 +0000 (UTC) Content-Type: multipart/alternative; boundary="Apple-Mail=_841CA11D-4CC2-4067-BED6-A27F57791B55" Mime-Version: 1.0 (Mac OS X Mail 11.5 \(3445.9.1\)) Subject: Re: [AE] Dynamic Link Best Practice Date: Fri, 22 Feb 2019 10:17:09 -0600 References: To: After Effects Mail List In-Reply-To: Message-Id: <5A7D4BF2-3A31-4B10-B8EC-0701FFAA60B4@flash.net> X-Mailer: Apple Mail (2.3445.9.1) --Apple-Mail=_841CA11D-4CC2-4067-BED6-A27F57791B55 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 Whoops. I borked that pretty good. Most of my projects have ten or = fewer name supers or repetitive GFX. I usually just create a = =E2=80=9Ctemplate,=E2=80=9D and dupe the Comp in Ae. I=E2=80=99ll have = to look into this =E2=80=9CMaster Properties=E2=80=9D magic of which you = speak. JC > On Feb 22, 2019, at 10:05 AM, Teddy Gage = wrote: >=20 > Ha. Don't confuse essential graphics (which I don't use, really) with = Master Properties. Since I use a lot of node-based software these days, = master properties are almost like a node workflow in AE, to make = different versions of a base pre-comp. It is incredibly, incredibly = useful, especially in VFX comping CG renders (for when I have to do that = in AE and not Fusion or Nuke). >=20 > >Gains in hardware have been negligible too since a while. >=20 > That... is not really an accurate statement, but not worth getting = into either. ha! > -TG >=20 >=20 > On Fri, Feb 22, 2019 at 10:59 AM Jim Curtis > wrote: > I also use DL the way you describe here for my render-intensive Ae = Comps, and for those I use RenderGarden, which renders about 4-6x faster = than Ae alone, in my experience. >=20 > But, for the most part for name supers and simple (fast rendering) GFX = in Pr, I=E2=80=99ve come to depend on DL, which has gotten less stable = with CC19, in my experience. So much so that I=E2=80=99m sticking with = CC18 for large projects, and clients who give me lots of projects, and = CC19 for one-offs from =E2=80=9Cseldom=E2=80=9D clients. A Pr Project = downgrader I found on the web has become invaluable, after I run into = road blocks in Pr CC 19. >=20 > If I=E2=80=99m going to need a lot of Mocha, I=E2=80=99ll do those in = Ae CC19, and render out to import into Pr CC18. >=20 > Teddy, you=E2=80=99re the first =E2=80=9Cadvanced user=E2=80=9D I=E2=80=99= ve noticed who uses Essential Graphics. I inherited a project from a = beginner, all of whose graphics were VideoHive templates. The Text Tool = in Pr will continue to suck as long as they keep that ridiculous method = of kerning that takes forever. I don=E2=80=99t know why Adobe can=E2=80=99= t make their Type tools consistent between all their apps. >=20 >=20 >=20 >=20 > > On Feb 22, 2019, at 9:19 AM, Teddy Gage > wrote: > >=20 > > Adam, clearly I will not get you to change your ways, but as you = said, paying $50 / month for 5 year old software is nuts. Nothing says = you have to abandon 2014, but I literally could not imagine working in = it completely, with all the advancements and improvements and bug fixes = since then. I can't even list them there are so many. I know it's trendy = to hate on AE development since 2014 but many many features that have = come down the pipe have increased my productivity 10x. GPU accelerated = effects and master properties alone are indispensable to my workflow = now. Versioning lower thirds now takes minutes vs. hours. DL is much = more stable than it used to be, and much faster. But I guess if you're = also on 5+ year old hardware, maybe you may not notice much difference. > >=20 > > Anyway -=20 > >=20 > > I still don't use DL quite as intended - I use it to create the = initial comp to the appropriate length in AE, and bring in assets. Then = I disable the DL in premiere, render out from AE and bring the clip back = into Premiere. Rendering through Premiere with the AE engine is = incredibly slow, even with the "hack" of closing AE. If the clip is = pre-rendered you're gonna save a ton of time. And native rendering in AE = is much faster than through any external app (AME or pp).=20 > >=20 >=20 >=20 > +---End of message---+ > To unsubscribe send any message to > >=20 >=20 > --=20 > _____________________________ > Teddy Gage > President > Shotgun Inc. > 360 VR | MOGRAPH | VFX > SHOTGUNPOST.COM > BKLYN NY 11215 >=20 --Apple-Mail=_841CA11D-4CC2-4067-BED6-A27F57791B55 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8 Whoops.  I borked that pretty good.  Most of my = projects have ten or fewer name supers or repetitive GFX.  I = usually just create a =E2=80=9Ctemplate,=E2=80=9D and dupe the Comp in = Ae.  I=E2=80=99ll have to look into this =E2=80=9CMaster = Properties=E2=80=9D magic of which you speak.

JC


On Feb 22, 2019, at 10:05 AM, Teddy Gage <AE-List@media-motion.tv> wrote:

Ha. Don't confuse essential graphics (which I don't use, = really) with Master Properties. Since I use a lot of node-based software = these days, master properties are almost like a node workflow in AE, to = make different versions of a base pre-comp. It is incredibly, incredibly = useful, especially in VFX comping CG renders (for when I have to do that = in AE and not Fusion or Nuke).

>Gains in hardware have been negligible too since a = while.

That... = is not really an accurate statement, but not worth getting into either. = ha!
-TG


On Fri, Feb 22, 2019 at 10:59 AM Jim = Curtis <AE-List@media-motion.tv> wrote:
I = also use DL the way you describe here for my render-intensive Ae Comps, = and for those I use RenderGarden, which renders about 4-6x faster than = Ae alone, in my experience.

But, for the most part for name supers and simple (fast rendering) GFX = in Pr, I=E2=80=99ve come to depend on DL, which has gotten less stable = with CC19, in my experience.  So much so that I=E2=80=99m sticking = with CC18 for large projects, and clients who give me lots of projects, = and CC19 for one-offs from =E2=80=9Cseldom=E2=80=9D clients.  A Pr = Project downgrader I found on the web has become invaluable, after I run = into road blocks in Pr CC 19.

If I=E2=80=99m going to need a lot of Mocha, I=E2=80=99ll do those in Ae = CC19, and render out to import into Pr CC18.

Teddy, you=E2=80=99re the first =E2=80=9Cadvanced user=E2=80=9D I=E2=80=99= ve noticed who uses Essential Graphics.  I inherited a project from = a beginner, all of whose graphics were VideoHive templates.  The = Text Tool in Pr will continue to suck as long as they keep that = ridiculous method of kerning that takes forever.  I don=E2=80=99t = know why Adobe can=E2=80=99t make their Type tools consistent between = all their apps.




> On Feb 22, 2019, at 9:19 AM, Teddy Gage <AE-List@media-motion.tv> wrote:
>
> Adam, clearly I will not get you to change your ways, but as you = said, paying $50 / month for 5 year old software is nuts. Nothing says = you have to abandon 2014, but I literally could not imagine working in = it completely, with all the advancements and improvements and bug fixes = since then. I can't even list them there are so many. I know it's trendy = to hate on AE development since 2014 but many many features that have = come down the pipe have increased my productivity 10x. GPU accelerated = effects and master properties alone are indispensable to my workflow = now. Versioning lower thirds now takes minutes vs. hours. DL is much = more stable than it used to be, and much faster. But I guess if you're = also on 5+ year old hardware, maybe you may not notice much = difference.
>
> Anyway -
>
> I still don't use DL quite as intended - I use it to create the = initial comp to the appropriate length in AE, and bring in assets. Then = I disable the DL in premiere, render out from AE and bring the clip back = into Premiere. Rendering through Premiere with the AE engine is = incredibly slow, even with the "hack" of closing AE. If the clip is = pre-rendered you're gonna save a ton of time. And native rendering in AE = is much faster than through any external app (AME or pp).
>


+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>


--
_____________________________
Teddy Gage
President
Shotgun = Inc.
360 VR | MOGRAPH | = VFX
BKLYN NY 11215


= --Apple-Mail=_841CA11D-4CC2-4067-BED6-A27F57791B55--