From: "Teddy Gage" Received: from mail-oi1-f175.google.com ([209.85.167.175] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7248931 for AE-List@media-motion.tv; Fri, 22 Feb 2019 20:14:45 +0100 Received: by mail-oi1-f175.google.com with SMTP id b4so2597279oif.6 for ; Fri, 22 Feb 2019 11:25:28 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20161025; h=mime-version:references:in-reply-to:from:date:message-id:subject:to; bh=4blBRjEm5EIzxujRt3w8wm0aJ1HPQ51uFqToub9mg6o=; b=TdlzvZtcjRkCOh1xFczrSG1kwo8UGodMyfOoORT7k2iSO0TiDyAwke9CWLmY7kwEg9 iK5h2GTW9PTvSboydCHtoSBKXQDTdw/GZmGx0Q+jtv7pk0+k0jwilniXJlPleemu5CGU 4X8pb18liFGZshW3macIemyh8xNEGyIYG7hWFArf7gaLcMTnHAw+LBWP4E/uXa4Uv5gY nxKeypgYmHS5H86JKTq5pM2QkVgRva73Mb5LnkmvcYYC4WVrs0GmlltYTApWXUMikWxV NFB8ViDva6CRd8x8r6XdBKmH3bUNPA1swu9U5xQZkOoQDb2G3YJAfVZ5TfgVE8WAZALa o1Bg== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:mime-version:references:in-reply-to:from:date :message-id:subject:to; bh=4blBRjEm5EIzxujRt3w8wm0aJ1HPQ51uFqToub9mg6o=; b=PsDN9MRSTbGyHY8iACaxn7lBl600UyizfXploaCSBF5NPiokTFmTSLfrQVBZU770ac QCtfI5cx2bmH1gH4veOOKExFYa+bs1wQd492QR/cdvimPiBTl22MEgEOBI+x1xTXef6H KfNDNvut33TD3pURuOkOucdrk+hoyxZw78xDiN0F0FEHL6updtksTt5Y1J09IO/11WVZ 5gS5rpH0uaw5YCNnxmeQK8CbcyHc9w8+vOc5+KGxgzZr/GVIKFVDCcrIFzec2LMSSap0 TMAMZMWh2zfiKCapHpChbB4j2dMFTd33voQ8NP58e4LykA9Z1gPYsPWspn4VFZa5u4vQ q/2g== X-Gm-Message-State: AHQUAuZkiTcHhPZC5+alD+7oVzLyozslopveSZRB79dfxB8sI8szlEsc gqDDUSkrX41sdMDV3jIVWh7D4cZsmXuxMLC1VpIJZ0Wl X-Google-Smtp-Source: AHgI3Iaby7THEW+5FYCq0aTO6/z0VIk+E/mSGdcB6+Ynbm2tkCkQV5GoLSW1/Oi/BEAzCtD4hMV9qPBbYOyIoCCrzDY= X-Received: by 2002:aca:c4cf:: with SMTP id u198mr3345872oif.151.1550863525522; Fri, 22 Feb 2019 11:25:25 -0800 (PST) MIME-Version: 1.0 References: In-Reply-To: Date: Fri, 22 Feb 2019 14:24:50 -0500 Message-ID: Subject: Re: [AE] Dynamic Link Best Practice To: After Effects Mail List Content-Type: multipart/alternative; boundary="00000000000088b2eb0582808d1b" --00000000000088b2eb0582808d1b Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Jim, and others who may not be aware - I've got some bad news. The writing has been on the wall for many years. I'm sure everyone on the list is tired of hearing me shout that pros need to move on from Apple desktops for professional work. They are a cellphone and tablet company. Here are the major points of why I urge folks still on Mac to move onto PCs soon: - Jim, you are stuck on whatever OS version you have that still supports CUDA / GTX Titan X, forever - Apple has officially killed all nVidia CUDA support from Mojave onwards. They are essentially sworn enemies. Each company blames the other for lack of support. But Apple controls drivers and will not ever support CUDA / nVidia devices (even eGPUs) going forward. AMD only from now on. (or proprietary cards to come) - OpenCL support on Apple is dead. In general, OpenCL development is EOL. it's a crippled, buggy platform. Good riddance. - OpenGL support on Apple is ending (!!!). They are going metal-only. This is a going to be a huge clusterfuck. Devs will need metal-only versions of apps going forward. Only the largest devs will be able to support / afford this. Many of our "pro" apps will not be compatible - Apple is also developing their own CPU architecture. This makes dropping openGL support seem small by comparison. Remember the transition from powerPC to intel? Going to be a disaster for any studios still on Macs. - Apple is dropping all "legacy" codec support. This includes DNxHD, DNxHR, Cineform, and many other extremely current and relevant codecs. Some references: https://www.cinema5d.com/apple-dropping-cineform-dnxhd-and-more-in-future-v= ersions-of-mac-os/ https://venturebeat.com/2018/06/06/apple-defends-end-of-opengl-as-mac-game-= developers-threaten-to-leave/ https://www.theverge.com/2018/4/3/17191986/apple-intel-cpu-processor-design= -competition On Fri, Feb 22, 2019 at 1:19 PM Jim Curtis wrote: > That may be shared by Nvidia, as my Titan X is a flashed card not offered > by Nvidia directly, but rather a third party: > > > http://www.macvidcards.com/store/p44/Nvidia_GTX_Titan_X_12_GB_%28Maxwell%= 29.html > > > This may have changed since I purchased my card. Hard to keep up. > > Nvidia does offer drivers for this tech for OSX, though, including CUDA. > > > > On Feb 22, 2019, at 12:11 PM, Brian Higgins > wrote: > > Is CUDA even supported on Mac hardware going forward? Apple seems to have > an institutional hatred for Nvidia, unfortunately. > > On Fri, Feb 22, 2019 at 11:52 AM Jim Curtis > wrote: > >> I=E2=80=99ve been working on a maxed out 2012 MacPro5,1, but have found >> significant gains in Pr by upgrading my GPU to the biggest and baddest, = the >> Titan X. Most of my work is in Pr, and a CUDA GPU makes a big differenc= e. >> >> I wonder how much, if anything is gained by rendering DL-ed Ae Comps in >> Pr, but my guess is =E2=80=9Cnot much, if any.=E2=80=9D That=E2=80=99s d= ue to the fact that Adobe >> vaunts CUDA for rendering CUDA accelerated effects and H.264 export, and >> not everything. >> >> On my wish list is that Adobe and all third-party vendors would make >> their effects CUDA hardware accelerated. And, any other GPU vendor, FTM= . >> I=E2=80=99ve read that Open CL and Metal are still works in progress in = OSX. True? >> >> > --=20 _____________________________ Teddy Gage President Shotgun Inc. 360 VR | MOGRAPH | VFX SHOTGUNPOST.COM BKLYN NY 11215 --00000000000088b2eb0582808d1b Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Jim, an= d others who may not be aware - I've got some bad news.

<= div>The writing has been on the wall for many years. I'm sure everyone = on the list is tired of hearing me shout that pros need to move on from App= le desktops for professional work. They are a cellphone and tablet company.= =C2=A0

Here are the major points of why I urge fol= ks still on Mac to move onto PCs soon:

- Jim, you = are stuck on whatever OS version you have that still supports CUDA / GTX Ti= tan X, forever

- Apple has officially killed all n= Vidia CUDA support from Mojave onwards. They are essentially sworn enemies.= Each company blames the other for lack of support. But Apple controls driv= ers and will not ever support CUDA / nVidia devices (even eGPUs) going forw= ard. AMD only from now on. (or proprietary cards to come)

- OpenCL support on Apple is dead. In general, OpenCL development i= s EOL. it's a crippled, buggy platform. Good riddance.=C2=A0
=
- OpenGL support on Apple is ending (!!!). They are going me= tal-only. This is a going to be a huge clusterfuck. Devs will need metal-on= ly versions of apps going forward. Only the largest devs will be able to su= pport / afford this. Many of our "pro" apps will not be compatibl= e

- Apple is also developing their own CPU archite= cture. This makes dropping openGL support seem small by comparison. Remembe= r the transition from powerPC to intel? Going to be a disaster for any stud= ios still on Macs.=C2=A0

- Apple is dropping all &= quot;legacy" codec support. This includes DNxHD, DNxHR, Cineform, and = many other extremely current and relevant codecs.=C2=A0
<= /div>

On Fri, Feb 22, 2019 at 1:19 PM Jim Curtis <AE-List@media-motion.tv> wrote:
<= blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-l= eft:1px solid rgb(204,204,204);padding-left:1ex">
That may be shared by Nvidia, as my Titan X is a flashed ca= rd not offered by Nvidia directly, but rather a third party:

=

Thi= s may have changed since I purchased my card.=C2=A0 Hard to keep up.
<= div>
Nvidia does offer drivers for this tech for OSX, though,= including CUDA.



=
On Feb 22, 2019, at 12:11 PM, Brian Higgins <AE-List@media-motion.tv> wrot= e:

Is CUDA even supported on Mac hardware going forward= ? Apple seems to have an institutional hatred for Nvidia, unfortunately.
On = Fri, Feb 22, 2019 at 11:52 AM Jim Curtis <AE-List@media-motion.tv> wrote:
I=E2=80=99ve bee= n working on a maxed out 2012 MacPro5,1, but have found significant gains i= n Pr by upgrading my GPU to the biggest and baddest, the Titan X.=C2=A0 Mos= t of my work is in Pr, and a CUDA GPU makes a big difference.

<= /div>
I wonder how much, if anything is gained by rendering DL-ed Ae Co= mps in Pr, but my guess is =E2=80=9Cnot much, if any.=E2=80=9D That=E2=80= =99s due to the fact that Adobe vaunts CUDA for rendering CUDA accelerated = effects and H.264 export, and not everything.

On m= y wish list is that Adobe and all third-party vendors would make their effe= cts CUDA hardware accelerated.=C2=A0 And, any other GPU vendor, FTM.=C2=A0 = I=E2=80=99ve read that Open CL and Metal are still works in progress in OSX= .=C2=A0 True?



--
=
_____________________________
Teddy Gage
P= resident
Shotgun Inc.
360 VR | MOGRAPH | VFX=
BKLYN NY 11215

<= /div>
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