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Cheers, Chris
Chris Bobotis Founding Partner | Mettle | MettleLabs | Mobile (514) 983-2082
Hello,
I don't think the videocopilot forum is too active much since Andrew has moved on to bigger things (mostly) so wonder if someone here might be able to help. I'm building a model in E3D and my question here, is how to model a cylindrical cone BUT without the tip. Think, Apollo command module where the top is sort of chopped off to allow the docking surface.The reason that is important is because making a cone is fairly simple using the generator in the Element work space but you can't cut off anything.You might say, then deform, well I did that and it looks great but here's the problem. The deform is not shown in the element work space so you can't really work on it much other than placing items, guessing location, then going out and checking position back in AE. Also to deform, that item must be in a separate group that complicates things.So, anyone know how to just make a flat topped cone in Element?Thanks,Eric
-- Eric D. Kirk | Kirk Productions VFX for Kirk Productions
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