From: "Peter Mock" Received: from mr85p00im-ztdg06021101.me.com ([17.58.23.180] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7449564 for ae-list@media-motion.tv; Mon, 14 Oct 2019 23:42:43 +0200 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=mac.com; s=1a1hai; t=1571089595; bh=MJnIVj/BQ+ZqSJyIdYz/VfcMgZYQDmQX5SgpQ3hb47k=; h=From:Content-Type:Subject:Date:To:Message-Id; b=ieL3Uh8uLkHCFnIdKQnXpRIP2APprVexrEMs2TNYTE1FTXCaxenegiwbjuqC65wpr Ty16MVVyXL95bnZZA8l/YraWrECLLWcvYv4blwym9Vo2PNH9pPZkm7quNYulL+DwTh x2W4Wa8xr2b1ok006oCbH6JnnlqElsKrcaqIoZgnOmZEt1kaYe4xwz9fAbV+PDsSVD TxXcwl3n2qqUBHrls9YdYn4zf/CfDtmF2KxitAQlNoULKeI+gMq77VenX56uaEty+s wBwbMfbz3s/bWQFPM++y4iQ29YMjRHHZXV61rVCv/laPcf/BW7U1Vd8dI3Q00EcNjp GuYAq3J86vAqQ== Received: from [192.168.1.13] (unknown [188.211.163.62]) by mr85p00im-ztdg06021101.me.com (Postfix) with ESMTPSA id B2E9A340CF4 for ; Mon, 14 Oct 2019 21:46:34 +0000 (UTC) Content-Type: multipart/alternative; boundary="Apple-Mail=_3815AEAF-2A3D-4E35-AB56-CAB9E680858E" Mime-Version: 1.0 (Mac OS X Mail 13.0 \(3594.4.19\)) Subject: Re: [AE] getting out of a rut Date: Mon, 14 Oct 2019 22:46:34 +0100 References: To: After Effects Mail List In-Reply-To: Message-Id: <9D28025D-1D1E-4E10-8561-78546FF6A168@mac.com> X-Mailer: Apple Mail (2.3594.4.19) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10434:,, definitions=2019-10-14_10:,, signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 suspectscore=0 malwarescore=0 phishscore=0 bulkscore=0 spamscore=0 clxscore=1015 mlxscore=0 mlxlogscore=999 adultscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=8.0.1-1906280000 definitions=main-1910140180 --Apple-Mail=_3815AEAF-2A3D-4E35-AB56-CAB9E680858E Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 I agree with the previous messages. Two things that worked for me are = designing a new showreel=20 And really getting my head around where the newest trends are going and = how I can fit in. A lot of=20 Fresh and original ideas come up that way. The second approach is the = 'copy and test' approach or=20 Simply the 'child=E2=80=99s play=E2=80=99 approach: I learn a new = technique or software and first - like a nerd - copy=20 Everything down to the last detail so that I understand it then I start = sampling and play around=20 With what I learned and let the =E2=80=99the new thing=E2=80=99 be my = inspiration just like a child. It is very refreshing=20 And inspiring. Peter __________________________________________________________________ FlowVision Ltd Peter Mock Graphic and Motion Graphic Design +44 (0)79 7365 3479 petermock.info@mac.com info@flowvision.design Showreel: = https://vimeo.com/330970792 Show Case: https://vimeo.com/user13380742 = LinkedIn: https://uk.linkedin.com/in/peter-mock-aa61567 = > On 14 Oct 2019, at 21:41, Chris Bobotis > wrote: >=20 > Agree with David. Changing up tools takes you out of your comfort zone = and pushes you to new areas. Thing is, Mettle was never a one toolset = shop. We used the tools that best served the challenge. >=20 > One thing I would do (that really helped bring folks out of their rut) = when I was leading creative teams was to go cross boundary with = disciplines as well. For example, I would hire still photographers for = location work=E2=80=A6 have our industrial designers take on motion = graphics design=E2=80=A6 2d designers or illustrators take on 3D=E2=80=A6 = etc. The results were fabulous (most of the time). >=20 > Maybe you are struck servicing the same vertical for way too long? = Take on another vertical? >=20 > One thing I (personally) was very good at is to always work with a = clean slate=E2=80=A6 I would not walk into a project with a = pre-conceived notion on how I would resolve the challenge at hand, no = matter how much it felt like "deja vu=E2=80=9D. >=20 > HTH, >=20 > Cheers, > Chris >=20 > mettle.com > Chris Bobotis=20 > Founding Partner | Mettle | MettleLabs |=20 > Mobile (514) 983-2082 >=20 >=20 >=20 >=20 >=20 >=20 >=20 >=20 >=20 >> On Oct 14, 2019, at 4:24 PM, David Torno > wrote: >>=20 >> One thing I=E2=80=99ve learned nearly seven years ago about myself = and my AE work (that being my 14th AE year of the now nearly 20) is that = I was hitting AE boundaries everyday and it was holding me back. I had a = well refined system of solutions and efficiency. Nothing wrong with = that, but it gets old, boring, and repetitive fast. You can show work = today up against ten years ago and not tell which is newer. >>=20 >> Getting stuck in this cycle does not challenge you to think = differently nor motivate any personal progression or learning. You = become a simple manufacturer. For a creative mind this can be death = itself. >>=20 >> If you want to improve and/or change your work, you must first change = your mind, your tools, and goals. Doing this will allow you to start = failing again and therefore learning new ways to think and open up your = mind to other possible interests or skills you didn=E2=80=99t realize = you had. It=E2=80=99s a leap of faith and scary as hell trying something = new, but pushes you in finding that next step to better work or life. >>=20 >> For me, it was learning Cinema4D, Turbulencefd, X-Particles, Houdini, = and other 3D software. All this over the last six years or so. It = allowed me to move forward and get closer to creative visions I was = never going to accomplish with AE solely. >>=20 >> And if leaping out of AE completely is not your desire then there are = a number of third party tools that keep appearing each month that can = give you different styles and looks. >>=20 >> I find following some science and tech profiles on Twitter and = YouTube inspirational visually, and mentally. They show a lot of things = most people don=E2=80=99t think about daily that can help drive design, = VFX, and just gets you thinking outside the box sometimes. >>=20 >> YouTube: >> Two Minute Papers >> Smarter Everyday >> The Slow Mo Guys >> Physics Girl >>=20 >> Twitter: >> @8infinite8 [Infinite Realities] >> @mxsage [Articulation Copy (2)] >> @fyfluiddynamics [Fuck Yeah Fluid Dynamics] >>=20 >>=20 >>=20 >> David Torno >> 818.391.6060 >> -------------------- >> https://vimeo.com/davidtorno = (experiments & breakdowns) >> https://gumroad.com/davidtorno = (products for sale) >> http://provideocoalition.com/author/dtorno = (tutorials) >>=20 >> "The most useless day is that in which we do not laugh" >> -Charles Field >>=20 >>> On Oct 14, 2019, at 10:08 AM, Cary Spenser > wrote: >>>=20 >>> All - >>>=20 >>> Been creating AE since v3. So I guess I shouldn't be surprised that = my work is looking repetitive after 23 years. Pretty embarrassed about = it after doing a retrospective of the last 5 years. IT ALL LOOKS THE = SAME! ;-) >>>=20 >>> What to other do to get a fresh breath of creative juice, to break = out of the old patterns? >>>=20 >>> Thanks. >>>=20 >>> Cary >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to > >=20 --Apple-Mail=_3815AEAF-2A3D-4E35-AB56-CAB9E680858E Content-Type: multipart/related; type="text/html"; boundary="Apple-Mail=_3208D023-9E22-4C8C-8087-D15F61AFF19E" --Apple-Mail=_3208D023-9E22-4C8C-8087-D15F61AFF19E Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8
I agree with the = previous messages. Two things that worked for me are designing a new = showreel 
And really getting my head around where = the newest trends are going and how I can fit in. A lot = of 
Fresh and original ideas come up that way. = The second approach is the 'copy and test' approach or 
Simply the 'child=E2=80=99s play=E2=80=99 approach: I learn a = new technique or software and first - like a nerd - copy 
Everything down to the last detail so that I understand it = then I start sampling and play around 
With = what I learned and let the =E2=80=99the new thing=E2=80=99 be my = inspiration just like a child. It is very refreshing 
And inspiring.
Peter
_______________________________________________________________= ___

<= /span><= a href=3D"https://vimeo.com/49031839" style=3D"font-size: 14px; = font-style: normal; font-variant-caps: normal; font-weight: normal; = letter-spacing: normal; text-align: start; text-indent: 0px; = text-transform: none; white-space: normal; word-spacing: 0px; = -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; orphans: = 2; widows: 2; caret-color: rgb(0, 0, 0); font-family: "Helvetica = Neue"; font-variant-ligatures: normal; font-variant-position: = normal; font-variant-numeric: normal; font-variant-alternates: normal; = font-variant-east-asian: normal; line-height: normal;" class=3D"">

FlowVision Ltd
Peter = Mock
Graphic and Motion Graphic = Design

+44 (0)79 7365 = 3479
petermock.info@mac.com
info@flowvision.design


On 14 Oct 2019, at 21:41, Chris Bobotis <AE-List@media-motion.tv> wrote:

Agree with David. = Changing up tools takes you out of your comfort zone and pushes you to = new areas. Thing is, Mettle was never a one toolset shop. We used the = tools that best served the challenge.

One thing I would do (that really = helped bring folks out of their rut) when I was leading creative teams = was to go cross boundary with disciplines as well. For example, I would = hire still photographers for location work=E2=80=A6 have our industrial = designers take on motion graphics design=E2=80=A6 2d designers or = illustrators take on 3D=E2=80=A6 etc. The results were fabulous (most of = the time).

Maybe= you are struck servicing the same vertical for way too long? Take on = another vertical?

One thing I (personally) was very good at is to always work = with a clean slate=E2=80=A6 I would not walk into a project with a = pre-conceived notion on how I would resolve the challenge at hand, no = matter how much it felt like "deja vu=E2=80=9D.

HTH,

Cheers,
Chris

Chris Bobotis 
Founding Partner | = Mettle | MettleLabs | 
Mobile (514) = 983-2082









On Oct 14, 2019, at 4:24 PM, David Torno <AE-List@media-motion.tv> wrote:

One = thing I=E2=80=99ve learned nearly seven years ago about myself and my AE = work (that being my 14th AE year of the now nearly 20) is that I was = hitting AE boundaries everyday and it was holding me back. I had a well = refined system of solutions and efficiency. Nothing wrong with that, but = it gets old, boring, and repetitive fast. You can show work today up = against ten years ago and not tell which is newer.

Getting stuck in this cycle does not challenge you to think = differently nor motivate any personal progression or learning. You = become a simple manufacturer. For a creative mind this can be death = itself.

If you want to improve and/or = change your work, you must first change your mind, your tools, and = goals. Doing this will allow you to start failing again and therefore = learning new ways to think and open up your mind to other possible = interests or skills you didn=E2=80=99t realize you had. It=E2=80=99s a = leap of faith and scary as hell trying something new, but pushes you in = finding that next step to better work or life.

For me, it was learning Cinema4D, Turbulencefd, X-Particles, = Houdini, and other 3D software. All this over the last six years or so. = It allowed me to move forward and get closer to creative visions I was = never going to accomplish with AE solely.

And= if leaping out of AE completely is not your desire then there are a = number of third party tools that keep appearing each month that can give = you different styles and looks.

I find = following some science and tech profiles on Twitter and YouTube =  inspirational visually, and mentally. They show a lot of things = most people don=E2=80=99t think about daily that can help drive design, = VFX, and just gets you thinking outside the box sometimes.

YouTube:
Two Minute Papers
Smarter Everyday
The Slow Mo Guys
Physics Girl

Twitter:
@8infinite8 [Infinite Realities]
@mxsage = [Articulation Copy (2)]
@fyfluiddynamics [Fuck Yeah Fluid = Dynamics]



David= Torno
818.391.6060
--------------------
https://vimeo.com/davidtorno (experiments & = breakdowns)
https://gumroad.com/davidtorno (products for sale)
http://provideocoalition.com/author/dtorno (tutorials)

"The most useless day is that in which we do = not laugh"
-Charles Field

On Oct 14, 2019, at = 10:08 AM, Cary Spenser <AE-List@media-motion.tv> wrote:

All -

Been creating AE since v3. = So I guess I shouldn't be surprised that my work is looking repetitive = after 23 years. Pretty embarrassed about it after doing a retrospective = of the last 5 years. IT ALL LOOKS THE SAME!  ;-)

What to other do to get a fresh breath of creative juice, to = break out of the old patterns?

Thanks.

Cary


+---End of message---+
To = unsubscribe send any message to <ae-list-off@media-motion.tv>


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