Hello all,
can a math savvy person please advise on a
simple expression where a drop shadow
effect will follow bevel alpha effect
angle at the opposite direction?
(trying to fake a bevel w/ shadow)
I tried linking the drop shadow to bevel
angle /180
(effect("Bevel Alpha")("Light Angle")/180)
but of course anything less than 180
degrees in the bevel angle results in 0
for the shadow :-)
Thank you
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