From: "Brian Higgins" Received: from mail-oi1-f181.google.com ([209.85.167.181] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7461667 for AE-List@media-motion.tv; Tue, 05 Nov 2019 00:50:39 +0100 Received: by mail-oi1-f181.google.com with SMTP id n16so15868494oig.2 for ; Mon, 04 Nov 2019 15:50:39 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=flavor-tv.20150623.gappssmtp.com; s=20150623; h=mime-version:references:in-reply-to:from:date:message-id:subject:to; bh=ioYlUQA8vPcbpa1COqEKCCLg1G6WuBtygtYn0OoTSYM=; b=iPl4ySHswcYV7qiGww48ec36C0C2qY0OfEpRHnAc6o6yACXgTAhz3UaDwztpMC9w1v 8h7+7z6DedUIyNuGIVbDZp0ZMyWNPlNSWWbSa7I0Hxn87KcZcidZldjxJQ4wq84mxGy4 E2WH9HKoktjeTJEHZF7d9mz3Dgzkzgo2dhDThgN2VHamTbvGTcJq0v2JwTo6WT+Jhug0 3QIjX+7hP70WvgX72t8xPMJkb2L6JPzWHZsPqTWx8QDK2UsNPioj4LTH/pGJxWlC2rPW JzmH0jxV3pEuY7ZbjCluGr1oe/S3DqKgI6EL5NBXdgTnqzg2xGmKfViuhHaEDvOExaUp vJLg== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:mime-version:references:in-reply-to:from:date :message-id:subject:to; bh=ioYlUQA8vPcbpa1COqEKCCLg1G6WuBtygtYn0OoTSYM=; b=sdr5kRdpEjiKugzNVf654lcmEIKYDXU2700tglkcitceuUuHhd2TV0RFEMcTI3mf5w h8rwZeuqxJjx6DvEq4pHcpgITUvF55ESp1w+OaCZKYvWjgP7LxMX1CVoo6SJDQr4qWtb xdrW0KQTkXYNXRpVCXcqlrpUpsNP+Nfcquvw/YMLLpXE2dlZgU+vUbpLvVKfnSrn3Tja Cl3AqEOYfc/Rrs9XTb9oNoj+5LDcHJItZOj6XFKNdS/WXUtw6x4dHgHQfNFU52TXeImp Ab8Bl2ZGtcZGf3SU8SxQ6UKYmoxZ/pdPwgLM+ZMuRTMqgQ/CIf07g6Fji4VKBx+QABm+ NNVA== X-Gm-Message-State: APjAAAVqSbtMWU7ALlbxqUGrq0XG8XmjOwNUy+C1yHEDkzP+hPYRfMjr QaLklANLcIEk0xgR427teTIlGSaV5Fvtjp1HQKa8NlkLMQ== X-Google-Smtp-Source: APXvYqypm+NDe/gDTQrZ6C3TnIlJSN/x1/dddGgvm/xA0UhlXd3jxD5qIEElS0gftME0c71q3Kwazipe49Y2di21CTI= X-Received: by 2002:a54:4f1c:: with SMTP id e28mr1435754oiy.77.1572911437335; Mon, 04 Nov 2019 15:50:37 -0800 (PST) MIME-Version: 1.0 References: In-Reply-To: Date: Mon, 4 Nov 2019 17:50:30 -0600 Message-ID: Subject: Re: [AE] working in stereoscopic 360 To: After Effects Mail List Content-Type: multipart/alternative; boundary="0000000000007c61e605968dfbcc" --0000000000007c61e605968dfbcc Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable To elaborate further, we did some 360 tests and looked into doing stereo 360 work a few years back. All the projects that had VFX and moving cameras had 7 figure budgets and were done by large-ish vfx houses. It's massively more complicated than stereo or single camera. The Cara VR tools were a must have at the time, although I think the Foundry have integrated many of them into the latest release of Nuke in the name of adding low hanging fruit to an upgrade. -b On Mon, Nov 4, 2019 at 5:21 PM David Torno wrote: > I agree with Chris. AE + 360 + Stereoscopic =3D duck and cover. > > 360, Stereoscopic I treated just like Maya. I opened it, looked around an= d > said f... this, I=E2=80=99m out. Never to look back. :) > > The 360 part alone is a nightmare to wrangle in AE. Doubling the nightmar= e > with Stereoscopic is inviting the universe over to knock the crap out you= . > Lol. > > In all seriousness though, AE is not going to hang in there very well > stability wise is you are planning on tracking, comping, and doing everyd= ay > VFX. Render times alone on standard 360 footage is insane, and that=E2=80= =99s > before you do any work on it. > > If your only option is AE then as far as I know Mettle is going to be you= r > option for handling 360 conversions so you can even do VFX work. For > Stereoscopic you=E2=80=99ll likely have to manually manage the Left and R= ight top > level comps. The syncing alone between them will be it=E2=80=99s own issu= e. You may > get interpolation issues if you do any retiming of any kind as that stuff > doesn=E2=80=99t like to carry through all precomps up to the top comp cle= anly > sometimes. > > Both Stereoscopic and 360 still seem to be a wild west adventure as nobod= y > really has locked down a solid AE pipeline in my opinion. You might have = to > pave the way a bit. > > > David Torno > -------------------- > https://vimeo.com/davidtorno (experiments & breakdowns) > https://gumroad.com/davidtorno (products for sale) > http://provideocoalition.com/author/dtorno (tutorials) > > "The most useless day is that in which we do not laugh" > -Charles Field > > On Nov 4, 2019, at 2:18 PM, Chris Zwar wrote: > > I was working on my first 360 video last year - mono - and it wasn=E2=80= =99t > exactly fun. I was thinking about how it would work in stereo, and > although I might be wrong it looked like you=E2=80=99d be juggling 12 pre= comps in > After Effects. If that=E2=80=99s right then really, my first reaction is= just =E2=80=9Crun > away!" > > On 5 Nov 2019, at 2:16 am, mike cardeiro wrote: > > I have been playing with 360 stereo video for work. I am trying to get a > workflow going for compositing | tracking | stabilizing in AE > > > Almost everything I come across in my searches is for monoscopic 360. > Does anybody know of any resources to learn how to work with stereoscopic > 360 footage in AE? > > > --=20 brian higgins | creative director Flavor ny =E2=80=A2 chi =E2=80=A2 la =E2=80=A2 det =E2=80=A2 kc =E2=80=A2 tyo 312.706.5500 brian.higgins@flavor.tv flavor.tv --0000000000007c61e605968dfbcc Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
To elaborate further, we did some 360 tests and looked int= o doing stereo 360 work a few years back. All the projects that had VFX and= moving cameras had 7 figure budgets and were done by large-ish vfx houses.= It's massively more complicated than stereo or single camera. The Cara= VR tools were a must have at the time, although I think the Foundry have i= ntegrated many of them into the latest release of Nuke in the name of addin= g low hanging fruit to an upgrade.

-b

On Mon, Nov 4= , 2019 at 5:21 PM David Torno <AE-List@media-motion.tv> wrote:
I agree with Chris. AE + 360 + S= tereoscopic =3D duck and cover.

360, Stereoscopic I trea= ted just like Maya. I opened it, looked around and said f... this, I=E2=80= =99m out. Never to look back. :)

The 360 part alone = is a nightmare to wrangle in AE. Doubling the nightmare with Stereoscopic i= s inviting the universe over to knock the crap out you. Lol.

=
In all seriousness though, AE is not going to hang in there very= well stability wise is you are planning on tracking, comping, and doing ev= eryday VFX. Render times alone on standard 360 footage is insane, and that= =E2=80=99s before you do any work on it.

If your o= nly option is AE then as far as I know Mettle is going to be your option fo= r handling 360 conversions so you can even do VFX work. For Stereoscopic yo= u=E2=80=99ll likely have to manually manage the Left and Right top level co= mps. The syncing alone between them will be it=E2=80=99s own issue. You may= get interpolation issues if you do any retiming of any kind as that stuff = doesn=E2=80=99t like to carry through all precomps up to the top comp clean= ly sometimes.

Both Stereoscopic and 360 still seem to be a wild west= adventure as nobody really has locked down a solid AE pipeline in my opini= on. You might have to pave the way a bit.


David Tor= no
--------= ------------
https://= vimeo.com/davidtorno (experiments & breakdowns)
https://gumroad.com/davidtorno (pr= oducts for sale)

"The= most useless day is that in which we do not laugh"
<= span style=3D"background-color:rgba(255,255,255,0)">-Charles Field

On Nov 4, 2019, at 2:18 PM, Chris Zwar <<= a href=3D"mailto:AE-List@media-motion.tv" target=3D"_blank">AE-List@media-m= otion.tv> wrote:

I was working on my first 360 video last year - mono - and it wasn=E2= =80=99t exactly fun.=C2=A0 I was thinking about how it would work in stereo= , and although I might be wrong it looked like you=E2=80=99d be juggling 12= precomps in After Effects.=C2=A0 If that=E2=80=99s right then really, my f= irst reaction is just =E2=80=9Crun away!"

On 5 Nov 2019, at 2:16 am, mike cardeiro <AE-List@media-motion.tv&g= t; wrote:

I have been playing with 360 stereo video for wor= k.=C2=A0 I am trying to get a workflow going for compositing | tracking | s= tabilizing in AE

=C2=A0

Almost everything I come across in my searches is for monoscop= ic 360.=C2=A0 Does anybody know of any resources to learn how to work with = stereoscopic 360 footage in AE?


=

--

brian higgins | creative director<= /span>

Flavor

ny =E2=80=A2 chi =E2=80=A2 la =E2=80=A2 det =E2=80= =A2 kc =E2=80=A2 tyo

312.706.5500

brian.higgins@flavor.tv

=

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