From: "Nathan Shipley" Received: from mail-io1-f50.google.com ([209.85.166.50] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7463496 for AE-List@media-motion.tv; Sat, 09 Nov 2019 00:15:36 +0100 Received: by mail-io1-f50.google.com with SMTP id i13so6800302ioj.5 for ; Fri, 08 Nov 2019 15:15:36 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20161025; h=mime-version:references:in-reply-to:from:date:message-id:subject:to; bh=urLHXgfuQS/2YP2R3uPbn6s7TbUSfe+ygjvdORx0MYc=; b=gNvqKy4JtMwt+DEBsotlj9MYybx+xCiFme9BUUBzk2qePgSjphHNJtpG1pdYkT1ZKq +No03nm540KTAhU4i02sfoqUprqRYqsrxhIBSdZbYECjCT9SRBv9bywlTc8oBUm0SU0K l7Rs6Qt5GSZFT52pVjVd0c4WvTM+XwzZmHwusgAqetLoHXnAk3hMFQWVgfQHJMDJnsuv P1+YZyCFBXi0snK2NQDIykzur36M2XZGexe4DmWdTINDtisuYmM/3/M84Ihf6tNBNMzS jlcU0d7kXS5RvKNnrSIJ1CXeX4HhaASfxNlxh9O6jqB1d/PSGtnelzOHk/Yw0Ddfk/K4 b9VQ== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:mime-version:references:in-reply-to:from:date :message-id:subject:to; bh=urLHXgfuQS/2YP2R3uPbn6s7TbUSfe+ygjvdORx0MYc=; b=e6nXYm0h/cLmRx3Qq2Dfmejekmc2Ru4ysWcwjJZaLA5tNVdMeDAteh5WJck+6XQQdD umKTtvvdL2wh4Rb1rVZ4Tidji36XTO+aQZiEEAas/gUAXUAA23o1Bx4DTe4sWMX561n4 H2QrxkOWv935JSp1CU1VMd4CnBy6ieYdvRszOm/8NadnSauB7ibWfGxtaZ8qNvOkTvEI GDVCgjRcd+Efrc1wRcOFagQbz571mAN4jMavAfgpgWieLUPRRpOVdZbyjjX/xSPxWtTd KdzyLxtbcr0jYMGVyvPLNV5LHneSfXrsJrtEPe8akpmFR8P3bd0Xtzy1KCzsRsMaCbvq yN7g== X-Gm-Message-State: APjAAAUdm9TX/Iqa3CdlmjJHFzdRQaj8SMhvquHmgP5AnsGw8SrytvhH 81PnQMvzgAHGumbJ4sj7HGK6BAUVNywYs/4yH7MQleCP X-Google-Smtp-Source: APXvYqwF3oV0cXv2kCb7zOhv3mPzQH8ZRLu6D9t8ahX8BIGFpkx8RSAnvx3HA7sPeI7/ERRG0IoKwhh9jb5JGVY4dYw= X-Received: by 2002:a05:6602:2352:: with SMTP id r18mr12839953iot.210.1573254933929; Fri, 08 Nov 2019 15:15:33 -0800 (PST) MIME-Version: 1.0 References: In-Reply-To: Date: Fri, 8 Nov 2019 15:15:46 -0800 Message-ID: Subject: Re: [AE] How to Make Jet Like Flames To: After Effects Mail List Content-Type: multipart/alternative; boundary="0000000000007a67420596ddf549" --0000000000007a67420596ddf549 Content-Type: text/plain; charset="UTF-8" You bet - I see a "Rate of Fire (Rounds per Second) control - what happens if you just set that the be the same as (or higher than) your comp frame rate? On Fri, Nov 8, 2019 at 3:04 PM Mr. Eric D. Kirk wrote: > Nathan, > > Thanks and that's an interesting idea. I do have bang, actually recently > used it. Fantastic plugin. So for this. Thinking. To go more than a > frame, I suppose just consecutively add Bangs. If the bangs vary it might > actually work. Otherwise would have to manually vary them which could be > tedious but when stitched together...well. Worth trying. > > Eric > > On Fri, Nov 8, 2019, 11:43 Nathan Shipley wrote: > >> I haven't actually played with it, but I wonder if the Bang plugin made >> for muzzle flashes would work? It's lets you do custom shapes. If you can >> set it so the flames don't flash for just 1 frame it might work? The >> minigun example they show here looks close if it wasn't flashing: >> https://aescripts.com/bang/ >> >> Though, looking at the classic Top Gun reference, I'd probably try to >> just build this with some layers of fractal noise: >> >> >> Thinking out loud, >> - N >> >> On Fri, Nov 8, 2019 at 8:28 AM Mr. Eric D. Kirk >> wrote: >> >>> Hey everyone, I have just about every plugin on the planet and lots of >>> stock flames and that sort of thing but does anyone have any idea how to >>> either make or find flames that are more like fast moving jet engine flames? >>> >>> Think, space shuttle engine take off type flames is what I'm after. >>> >>> Appreciate it. >>> >>> Eric >>> >>> -- >>> >>> >>> *Eric D. Kirk | Kirk ProductionsVFX for Kirk >>> Productions443.206.1347www.kirkproductions.com >>> kirkproductions@gmail.com >>> YouTube: https://www.youtube.com/user/kirkeric >>> IMDB: >>> http://www.imdb.com/name/nm3351363/ * >>> >>> >> --0000000000007a67420596ddf549 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
You bet - I see a "Rate of Fire (Rounds per Second) c= ontrol - what happens if you just set that the be the same as (or higher th= an) your comp frame rate?

On Fri, Nov 8, 2019 at 3:04 PM Mr. Eric D. Kirk &l= t;AE-List@media-motion.tv>= ; wrote:
Nathan,

Thanks and = that's an interesting idea.=C2=A0 I do have bang, actually recently use= d it. Fantastic plugin.=C2=A0 So for this.=C2=A0 Thinking.=C2=A0 To go more= than a frame, I suppose just consecutively add Bangs.=C2=A0 If the bangs v= ary it might actually work.=C2=A0 Otherwise would have to manually vary the= m which could be tedious but when stitched together...well.=C2=A0 Worth try= ing.

Eric
On Fri, N= ov 8, 2019, 11:43 Nathan Shipley <AE-List@media-motion.tv> wrote:
I haven'= t actually played with it, but I wonder if the Bang plugin made for muzzle = flashes would work?=C2=A0 It's lets you do custom shapes.=C2=A0 If you = can set it so the flames don't flash for just 1 frame it might work?=C2= =A0 The minigun example they show here looks close if it wasn't flashin= g:=C2=A0=C2=A0https://aescripts.com/bang/

Though, = looking at the classic Top Gun reference, I'd probably try to just buil= d this with some layers of fractal noise:


Thinking out = loud,
=C2=A0- N

On Fri, Nov 8, 2019 at 8:28 AM Mr. Eric D. K= irk <AE-List@media-motion.tv> wrote:
Hey everyone, I have j= ust about every plugin on the planet and lots of stock flames and that sort= of thing but does anyone have any idea how to either make or find flames t= hat are more like fast moving jet engine flames?

Think, = space shuttle engine take off type flames is what I'm after.
=
Appreciate it.

Eric

=
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