From: "=?utf-8?Q?Mathias_M=C3=B6hl?=" Received: from mo4-p01-ob.smtp.rzone.de ([85.215.255.51] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7495459 for AE-List@media-motion.tv; Tue, 21 Jan 2020 09:34:11 +0100 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; t=1579595650; s=strato-dkim-0002; d=mamoworld.com; h=Message-Id:In-Reply-To:To:References:Date:Subject:From: X-RZG-CLASS-ID:X-RZG-AUTH:From:Subject:Sender; bh=+w4nC9ZJb+l2KiJ4vSGxtiPmuLJkrwAC6yUdJjXpxVk=; b=ck9bE0f4vLUkGvpi3D5oI8oeJZnA6Zx+d+3ITfED2HebtdV+GuJkgz8S2jrER6jC0k OpyrI+KMCjqVaLekW8WL9k3dsh/nyzB84VN1o/6d51NnR7U2nn1GXzqd7XDx2CZlZ7Aj pNWnBvOPA26honvM0sxtkAOYiN+XxPiNspSXPk5mludeOdl/cxWCDSdmH5ic/yvp85tB lZLOdU9S/ZqvGg7ifblsxRgdZl4BXevBOrk7muaPoZbBiWDiEgo8JRJuGnzHWfW4kml1 Mo2JTz5BPXRKiK7TWfIT9igExBNs3GsWuER57YFWHD4yQQEFzKZIBLRG3HbtBqSyPM8O lxxQ== X-RZG-AUTH: ":JWICemClevKDgu8HjcNJMjRl593UXKPCWwh3HJPaR2BqiNKNpdy/gK8tufbaZJLzUVqWC4b9" X-RZG-CLASS-ID: mo00 Received: from mathiasmac-3.fritz.box by smtp.strato.de (RZmta 46.1.5 DYNA|AUTH) with ESMTPSA id n04721w0L8YAAOV (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (curve X9_62_prime256v1 with 256 ECDH bits, eq. 3072 bits RSA)) (Client did not present a certificate) for ; Tue, 21 Jan 2020 09:34:10 +0100 (CET) Content-Type: multipart/alternative; boundary="Apple-Mail=_F01162FA-8F72-4B0E-891E-A238899237C0" Mime-Version: 1.0 (Mac OS X Mail 12.4 \(3445.104.11\)) Subject: Re: [AE] Mask point distortions Date: Tue, 21 Jan 2020 09:34:09 +0100 References: To: After List In-Reply-To: Message-Id: <58103241-A3F4-414A-BA2F-E2CA36C2DB98@mamoworld.com> X-Mailer: Apple Mail (2.3445.104.11) --Apple-Mail=_F01162FA-8F72-4B0E-891E-A238899237C0 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 Maybe you can use a shape layer path and apply a wiggle path modifier to = it? If it must be a mask, you could also write an expression on the mask = path that adds some noise to the position of each vertex. But this is a = bit of work. Cheers, Mathias mamoworld.com simplify your cgi Dr. Mathias M=C3=B6hl Marlow 52 , 18551 Sagard, Germany Phone +49 (0)38302 - 88 75 61 info@mamoworld.com > On 21. Jan 2020, at 04:51, Jonathan wrote: >=20 > Hey, gang, is it possible to distort =E2=80=93 as in waves or mesh = warp, etc =E2=80=93 the points in a mask? I=E2=80=99d like the mask = itself to distort, not the solid. >=20 > Many thanks, >=20 > Jonathan Penzner > +---End of message---+ > To unsubscribe send any message to --Apple-Mail=_F01162FA-8F72-4B0E-891E-A238899237C0 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8 Maybe= you can use a shape layer path and apply a wiggle path modifier to = it?
If it must be a mask, you could also write an = expression on the mask path that adds some noise to the position of each = vertex. But this is a bit of work.

Cheers,
Mathias



mamoworld.com
simplify your = cgi

Dr. Mathias M=C3=B6hl
Marlow 52 , 18551 Sagard, Germany
Phone +49 = (0)38302 - 88 75 61
info@mamoworld.com


On 21. Jan 2020, at 04:51, Jonathan <AE-List@media-motion.tv> wrote:

Hey, = gang, is it possible to distort =E2=80=93 as in waves or mesh warp, etc = =E2=80=93 the points in a mask? I=E2=80=99d like the mask itself to = distort, not the solid.

Many thanks,

Jonathan Penzner
+---End of = message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>

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