| Maybe you can use a shape layer path and apply a wiggle path modifier to it? If it must be a mask, you could also write an expression on the mask path that adds some noise to the position of each vertex. But this is a bit of work.
Dr. Mathias Möhl Marlow 52 , 18551 Sagard, Germany Phone +49 (0)38302 - 88 75 61 info@mamoworld.com
Hey, gang, is it possible to distort – as in waves or mesh warp, etc – the points in a mask? I’d like the mask itself to distort, not the solid. Many thanks, Jonathan Penzner +---End of message---+ To unsubscribe send any message to < ae-list-off@media-motion.tv>
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