Mailing List AE-List@media-motion.tv — Message #65925
From: Mathias Möhl <AE-List@media-motion.tv>
Subject: Re: [AE] Mask point distortions
Date: Tue, 21 Jan 2020 09:34:09 +0100
To: After List <AE-List@media-motion.tv>
Maybe you can use a shape layer path and apply a wiggle path modifier to it?
If it must be a mask, you could also write an expression on the mask path that adds some noise to the position of each vertex. But this is a bit of work.

Cheers,
Mathias



mamoworld.com
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Dr. Mathias Möhl
Marlow 52 , 18551 Sagard, Germany
Phone +49 (0)38302 - 88 75 61
info@mamoworld.com


On 21. Jan 2020, at 04:51, Jonathan <AE-List@media-motion.tv> wrote:

Hey, gang, is it possible to distort – as in waves or mesh warp, etc – the points in a mask? I’d like the mask itself to distort, not the solid.

Many thanks,

Jonathan Penzner
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