Mailing List AE-List@media-motion.tv — Message #65979
From: Mr. Eric D. Kirk <AE-List@media-motion.tv>
Subject: Re: [AE] Keyframe smoothness
Date: Tue, 4 Feb 2020 19:42:51 -0500
To: After Effects Mail List <AE-List@media-motion.tv>
Thanks Rachel,

To better understand on the "not enough transform points", can you elaborate?  Since that used Mesh Warp, are you suggest adding more rows and columns?  (2 and 8 now).

Eric

On Tue, Feb 4, 2020 at 7:24 PM Rachel Max <AE-List@media-motion.tv> wrote:
Hi Eric - I’m just catching up here but my opinion is you don’t have enough transform points (pos x, y and rotation) to make this look realistic and timing is off - should be faster.

You don’t need fancy plugins for this.

Compositing might also need some thought.

Keep at it - Rachel



On Feb 4, 2020, at 11:55 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:


For those still tracking this, here is a very crude snippet of what I'm doing.  I just wanted to see if I could do the effect note in Doritos Commercial with Sam Elliott.

As you can see, the smoothness is horrid.  I've tried every suggestion so far here and it is still very jumpy.




On Tue, Feb 4, 2020 at 5:14 PM jpcurtis <AE-List@media-motion.tv> wrote:
I don’t have that effect.  It looks like it could be useful for warping your mustache.  There are a few tutorials on aescripts on how to work it.


On Feb 4, 2020, at 3:44 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:

Thanks Curtis. I actually have that.  Would that do it? Never have used it yet. 

On Mon, Feb 3, 2020, 22:46 jpcurtis <AE-List@media-motion.tv> wrote:
Something like this?




On Feb 3, 2020, at 8:48 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:

That's exactly what I began with.  :) but then it wasnt smooth so might have to try that again.

I wish there was a way to use a mask as a path except path but keep the object static and just morph with a curved mask.



On Mon, Feb 3, 2020, 21:45 jpcurtis <AE-List@media-motion.tv> wrote:
Puppet Tool?

> On Feb 3, 2020, at 7:15 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:
>
> Also, i suppose while I'm asking, any thoughts on best way TO animate? I'm using mesh warp to animate the mustache right now.
\\.
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