From: "Rachel Max" Received: from ms11p00im-hyfv17291101.me.com ([17.58.38.40] verified) by media-motion.tv (CommuniGate Pro SMTP 6.1.0) with ESMTPS id 7502451 for ae-list@media-motion.tv; Wed, 05 Feb 2020 11:20:19 +0100 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=mac.com; s=1a1hai; t=1580898014; bh=5MwtbOr6evueiIuuVpXO0GoZe7N6mWHiv0CBV/2SXKM=; h=From:Content-Type:Subject:Date:To:Message-Id; b=Cw2483LdXDLMNF1VHd8kRDDNH8Kfau0+cpMCxrtK0dBZ8qghLePnRCLKebWpG58U9 WkCmlF7J3TOJxNH7xME9OPTm7fhB68hIz81GBOeOKC0UA8OnjcQ1TNOc5kdd4Bj9lG rIEOlV/Vm/HzSfzjs6FRfZaufdz0ZaGcHcStJ5UmFFXdobxG8eGVVKOElM1tA3cRG0 837xckujSze4b50CSYqVRwJV7EFJ4N9qfBBiwUbjF5ZX/r1GyZief1ODj3GYaOS4H+ pDhygrE8IxG8uaOXQLH2mrNLxJqs1Dn4Ksgh1ZtpWVpaRCEO9aMRhLM+GXAixHGX+s 2FKj5h84K2bIw== Received: from maxbookpro.lan (unknown [88.97.56.48]) by ms11p00im-hyfv17291101.me.com (Postfix) with ESMTPSA id 07F496C0FA3 for ; Wed, 5 Feb 2020 10:20:13 +0000 (UTC) Content-Type: multipart/alternative; boundary="Apple-Mail=_1DE00ACE-7B4F-4380-88EC-7EAEF1C38440" Mime-Version: 1.0 (Mac OS X Mail 12.4 \(3445.104.11\)) Subject: Re: [AE] Keyframe smoothness Date: Wed, 5 Feb 2020 10:20:11 +0000 References: To: After Effects Mail List In-Reply-To: Message-Id: <47FA62E4-8CCD-46F9-8306-2FD3E57EE2BD@mac.com> X-Mailer: Apple Mail (2.3445.104.11) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10434:,, definitions=2020-02-05_02:,, signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 suspectscore=0 malwarescore=0 phishscore=0 bulkscore=0 spamscore=0 clxscore=1015 mlxscore=0 mlxlogscore=859 adultscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=8.0.1-1908290000 definitions=main-2002050083 --Apple-Mail=_1DE00ACE-7B4F-4380-88EC-7EAEF1C38440 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 Hi Eric - yes - I suggest adding more keyframes and more rows and = columns in mesh warp.=20 I feel it would work better if it were faster - like 2x as fast. Then the little smile would happen after the funny moustache thing. I think I read you tried the puppet tool already but given the same = task, I would probably use the puppet tool. Best, Rachel > On Feb 5, 2020, at 12:42 AM, Mr. Eric D. Kirk = wrote: >=20 > Thanks Rachel, >=20 > To better understand on the "not enough transform points", can you = elaborate? Since that used Mesh Warp, are you suggest adding more rows = and columns? (2 and 8 now). >=20 > Eric >=20 > On Tue, Feb 4, 2020 at 7:24 PM Rachel Max > wrote: > Hi Eric - I=E2=80=99m just catching up here but my opinion is you = don=E2=80=99t have enough transform points (pos x, y and rotation) to = make this look realistic and timing is off - should be faster. >=20 > You don=E2=80=99t need fancy plugins for this. >=20 > Compositing might also need some thought. >=20 > Keep at it - Rachel >=20 >=20 >=20 >> On Feb 4, 2020, at 11:55 PM, Mr. Eric D. Kirk = > wrote: >>=20 >> =EF=BB=BF >> For those still tracking this, here is a very crude snippet of what = I'm doing. I just wanted to see if I could do the effect note in = Doritos Commercial with Sam Elliott. >>=20 >> As you can see, the smoothness is horrid. I've tried every = suggestion so far here and it is still very jumpy. >>=20 >> https://youtu.be/pLyZLqr-hVw >>=20 >>=20 >>=20 >> On Tue, Feb 4, 2020 at 5:14 PM jpcurtis > wrote: >> I don=E2=80=99t have that effect. It looks like it could be useful = for warping your mustache. There are a few tutorials on aescripts on = how to work it. >>=20 >>=20 >>> On Feb 4, 2020, at 3:44 PM, Mr. Eric D. Kirk = > wrote: >>>=20 >>> Thanks Curtis. I actually have that. Would that do it? Never have = used it yet.=20 >>>=20 >>> On Mon, Feb 3, 2020, 22:46 jpcurtis > wrote: >>> Something like this? >>>=20 >>> https://aescripts.com/bao-layer-sculptor/ = >>>=20 >>>=20 >>>=20 >>>> On Feb 3, 2020, at 8:48 PM, Mr. Eric D. Kirk = > wrote: >>>>=20 >>>> That's exactly what I began with. :) but then it wasnt smooth so = might have to try that again. >>>>=20 >>>> I wish there was a way to use a mask as a path except path but keep = the object static and just morph with a curved mask. >>>>=20 >>>>=20 >>>>=20 >>>> On Mon, Feb 3, 2020, 21:45 jpcurtis > wrote: >>>> Puppet Tool? >>>>=20 >>>> > On Feb 3, 2020, at 7:15 PM, Mr. Eric D. Kirk = > wrote: >>>> >=20 >>>> > Also, i suppose while I'm asking, any thoughts on best way TO = animate? I'm using mesh warp to animate the mustache right now. >>>> \\. >>>> +---End of message---+ >>>> To unsubscribe send any message to > >>>=20 >>=20 >>=20 >>=20 >> --=20 >> Eric D. Kirk | Kirk Productions >> VFX for Kirk Productions >> 443.206.1347 <> >> www.kirkproductions.com >> kirkproductions@gmail.com >> YouTube: https://www.youtube.com/user/kirkeric = >> IMDB: http://www.imdb.com/name/nm3351363/ = >> =20 >=20 >=20 > --=20 > Eric D. Kirk | Kirk Productions > VFX for Kirk Productions > 443.206.1347 <> > www.kirkproductions.com > kirkproductions@gmail.com > YouTube: https://www.youtube.com/user/kirkeric = > IMDB: http://www.imdb.com/name/nm3351363/ = > =20 --Apple-Mail=_1DE00ACE-7B4F-4380-88EC-7EAEF1C38440 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8 Hi = Eric - yes - I suggest adding more keyframes and more rows and columns = in mesh warp. 

I feel it would work better if it were faster = - like 2x as fast.

Then the little smile would happen after the funny moustache = thing.

I think = I read you tried the puppet tool already but given the same task, I = would probably use the puppet tool.

Best,
Rachel



On Feb 5, 2020, at 12:42 AM, Mr. Eric D. Kirk = <AE-List@media-motion.tv> wrote:

Thanks Rachel,

To better understand on the "not enough transform points", = can you elaborate?  Since that used Mesh Warp, are you suggest = adding more rows and columns?  (2 and 8 now).

Eric

On Tue, Feb 4, 2020 at 7:24 PM Rachel Max <AE-List@media-motion.tv> wrote:
Hi Eric - I=E2=80=99m just catching up here but = my opinion is you don=E2=80=99t have enough transform points (pos x, y = and rotation) to make this look realistic and timing is off - should be = faster.

You don=E2=80=99t need fancy plugins for = this.

Compositing might also need some = thought.

Keep at it - Rachel



On Feb 4, 2020, at 11:55 PM, Mr. Eric D. Kirk = <AE-List@media-motion.tv> wrote:

=EF=BB=BF
For those still tracking this, here is a very crude snippet = of what I'm doing.  I just wanted to see if I could do the effect = note in Doritos Commercial with Sam Elliott.

As you can see, the = smoothness is horrid.  I've tried every suggestion so far here and = it is still very jumpy.




On Tue, Feb 4, 2020 at 5:14 PM jpcurtis = <AE-List@media-motion.tv> wrote:
I don=E2=80=99t have = that effect.  It looks like it could be useful for warping your = mustache.  There are a few tutorials on aescripts on how to work = it.

On Feb = 4, 2020, at 3:44 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:

Thanks Curtis. = I actually have that.  Would that do it? Never have used it = yet. 

On Mon, Feb 3, 2020, 22:46 jpcurtis = <AE-List@media-motion.tv> wrote:
Something like = this?




On Feb = 3, 2020, at 8:48 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> = wrote:

That's exactly what I began with.  :) = but then it wasnt smooth so might have to try that again.

I wish there was a way to use a mask as a path except path = but keep the object static and just morph with a curved mask.



On Mon, Feb 3, 2020, = 21:45 jpcurtis <AE-List@media-motion.tv> wrote:
Puppet Tool?

> On Feb 3, 2020, at 7:15 PM, Mr. Eric D. Kirk <AE-List@media-motion.tv> wrote:
>
> Also, i suppose while I'm asking, any thoughts on best way TO = animate? I'm using mesh warp to animate the mustache right now.
\\.
+---End of message---+
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